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Reload this Page Question for the vets: Did mohaa meet your expectations?
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Sicilian_Summers is Offline
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Posts: 2,041
Join Date: Mar 2002
Location: Boston, MA
   
Default 08-10-2002, 10:02 PM

excellant thread, i must say.

although i wasnt an aa.com'er during those months, i was very interested of the games contents seeing as how i was a big fan of the games for PS1.

i became deeply consumed towards the months of september, and when the demo rolled out in december i was thrilled. i swear, i had so many fun hours playing that demo. those days were more fun then what exists now.

no, it did not meet my expectations. i believe we were also promised sticky bombs, flame throwers, and sherman tanks. not to mention the things you previously stated (like prone, missing levels, etc.). all these features are "convienently" going to be placed within this next expansion....and a full SDK to "be released shortly after"

im guessing, the "full SDK" will be nothing more then a model and skin editor.

although, it sounds naive, i do believe EA is going to cover all the features missing from MOHAA into this new game. why? because it doesnt seem like there will be another title in the MOH series on the PC for a while. im not getting my hopes up, though.

EA not only has a tendency to release things when not fully developed, they tend to base their game on amazing graphics and expect the gamer to be pleased. Not to mention the obvious lack of care for the modding or gaming community in general. The patches released were done only by 2015, and dont expect 1.2 any time soon. They also showed much disrespect towards gamers not based in the US or UK, by releasing their respective patches weeks (even months i believe) later.

its a shame. this game had so much potential too.
  
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