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Reload this Page High Dynamic Range Lighting video
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Short Hand is Offline
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Default 06-26-2005, 09:50 AM

wtf so what video cards out asupport this feature ?
  
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Default 06-26-2005, 09:51 AM

[quote="Short Hand":3aa39]wtf so what video cards out asupport this feature ?[/quote:3aa39]

At the minute just the nvidia 6600\6800 range and the 7800gtx.




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Default 06-26-2005, 10:12 AM

I don't find it all that attractive.
  
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Default 06-26-2005, 08:26 PM

me neither, but im amazed at how it works with my video card nig.
  
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Default 06-26-2005, 08:29 PM

[quote="St@tIc":7becf]hay gerv will my nvidea 5200 FX be able to run it?[/quote:7becf]

HA! I can barely run CoD. rolleyes:
  
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Default 06-27-2005, 05:22 AM

It does look pretty sweet.
  
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Default 06-27-2005, 08:08 AM

One looks a little darker. That's about it.
  
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Default 06-27-2005, 08:28 AM

Look more carefully at the shaddows and how they move depending on the persons position in the left hand screen compared to the right. Basically the lighting is dynamic so it changes depending on your position/ circumstances.
  
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Default 06-27-2005, 02:05 PM

when is this going to be able to be put on hl2
  
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Default 06-27-2005, 02:29 PM

[quote="Cool Fool":e5934]when is this going to be able to be put on hl2[/quote:e5934]

Rumoured to be around july, its integrated into "the lost coast" levels for hl2.




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Default 06-27-2005, 02:40 PM

Quote:
Originally Posted by m1ck97
Look more carefully at the shaddows and how they move depending on the persons position in the left hand screen compared to the right. Basically the lighting is dynamic so it changes depending on your position/ circumstances.
No offense, but if someone has to tell me what to look for, I don't see it enhancing my game play. I understand that they are going for realism, but I'm afraid that eventually my wife's voice will be built into the game telling me to get the fuck off the computer. happy: Some realism, I can do without.
  
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Default 06-27-2005, 03:54 PM

happy: biggrin:

beer: dance:


**Practicing the dark art of turn signal usage since 1976.**
  
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