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Reload this Page 10-minute DOOM3 footage, for those who have not seen it
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10-minute DOOM3 footage, for those who have not seen it
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Sotilas Jane is Offline
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Default 10-minute DOOM3 footage, for those who have not seen it - 08-21-2002, 12:52 PM

The size of this video is near 50MB but its worth of the download, the game looks just incredible.

[url=http://paradox.daug.net/files/doom_3.avi:c1912]Doom 3 footage[/url:c1912]

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Enjoy.
  
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Default 08-21-2002, 01:20 PM

omg that is the most amazing gameplay footage ive ever seen, the sound and graphics are incredible. I love the way you can hide from them and just like in real life they walk on by, that is so cool and i cant wait for this to come out. I hope they release the mapping tools for it too, cause i would love to map for that and get away from boring old half life engine. Any idea hwne it comes out?
  
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Default 08-21-2002, 02:01 PM

I dunno Tool-Boy....Cool name though!
  
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Default 08-21-2002, 02:34 PM

thanks for the link


  
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Default 08-21-2002, 04:47 PM

lol, my origianl name was tool from long ago before i got deleted, i just got back, so i named myself tool-back... but anyways, dude watch the vid again and look at the lighting effects, definitly best ive ever seen in a game. Also the scripted sequences are awesome too. And each bullet made a hole in the monsters body, and did you see when he shot the one on the stairs comin at him how it fell down to the bottom and its leg was like on top of 1 stair, its some nice shiat.
  
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Default 08-21-2002, 05:09 PM

divx ?
  
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Default 08-21-2002, 05:15 PM

AVI.

Why do i only get sound?
  
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Default 08-21-2002, 05:31 PM

OMG! that is amazing. especially the lighting, wow. that is gonna be one great game. I can only imagine when they come out with a medal of honor that looks that good biggrin: a tiny step up from Doom 1 right? lol.
  
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Default 08-21-2002, 06:23 PM

Now if they only get their heads out of their asses and actually make a GOOD game with that engine.

Blasting away at hordes of enemies (fucking wierd looking ones at that)with a pistol because some fool programmer neglected to give you a REAL MILITARY WEAPON is NOT my idea of fun.
  
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Default 08-21-2002, 06:33 PM

[quote:59b69]One of the first things to understand about DOOM III is that it's not being designed as your typical first-person shooter, where elements like plot and atmosphere often take a back seat to the action. The game will take a more deliberate pace, to allow gamers to soak in the surroundings. "One of the design goals of the game is to terrify people," Stratton explains, "we're setting up scenarios to scare people." The demonstration contains a number of moments that illustrate this point, including one where your character is checking out his reflection in a mirror … and you suddenly spot another creature off to the side, rapidly charging your way.

While id isn't planning on giving away the entire plot of the game anytime soon, Stratton did give us a few ofthe basics: DOOM III is basically a "retelling" of the original DOOM, with many of the same characters and themes, and even some returning weapons. Most of the game is set on Mars, where you're a marine recently stationed at the Union Aerospace Corporation, a company with strong military ties doing experimentation with teleportation technology. It seems a few people at the UAC don't exactly have everyone's best interests at heart, and after a betrayal, things quickly descend into chaos, with members of the facility being possessed and turned into zombies. This is where you come in -- as one quote from the demonstration put it, "only one man stands between hell and earth... you."


Details are also a bit thin on the many of the enemies, weapons and levels, but there were some elements that could be seen in the demonstration. There were a number of zombies roaming the UAC installation, based off both civilian and security personnel. There were also a number of seemingly non-human creatures present -- many of whom attacked with quick, lunging attacks, and were all modeled and animated exquisitely. The main character carried a pistol for the majority of the demonstration, but also got to wield a shotgun (causing much spattering of blood), as well as an assault rifle that reminded me quite a bit of the one from Halo. And while the entire demonstration was set in the UAC facility, we're told that you'll also get to make a trip to Hell.
[/quote:59b69]

http://www.gamespy.com/e32002/pc/doom3b/
  
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Default 08-21-2002, 06:45 PM

What are you guys using to play this,cause i cant find jack shit that will. All i get is the audio.
  
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Default 08-21-2002, 06:48 PM

yea same ere[/quote]
  
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Default 08-21-2002, 07:19 PM

It sounds like multiplayer is going to be pretty limited on the game unfortunately. Supposedly a max of 4 players to a game, and you can't join a game once it's started. Also the single player is supposed to be pretty short, you should be able to finish it in a weekend.
  
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Default 08-21-2002, 07:52 PM

[quote="Tool-back":7b5c9]
I hope they release the mapping tools for it too, cause i would love to map for that and get away from boring old half life engine. [/quote:7b5c9]

Apparently the mapping tools are included in the game.... so the engine that runs the game is also the map editor.

r3mix
  
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Default 08-21-2002, 07:55 PM

[quote="Sgt Stryker":fc210]Now if they only get their heads out of their asses and actually make a GOOD game with that engine.

Blasting away at hordes of enemies (fucking wierd looking ones at that)with a pistol because some fool programmer neglected to give you a REAL MILITARY WEAPON is NOT my idea of fun.[/quote:fc210]

from what ive read there are no hordes of enemies to blast through.... the gameplay is more a few smarter/tougher enemies that will hunt you rather than the see/shoot gameplay of previous Dooms.

r3mix
  
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