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Paintballr is Offline
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Default 08-10-2005, 10:37 PM

Looks great cant wait. Finally a game that has added a bi-pod for the BAR. Even if its just for looks you hardly see them. And does anybody know if thats from the xbox 360 or from the PC?


  
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Default 08-10-2005, 10:38 PM

Quote:
Originally Posted by Bucknub
looks impressive, though I dont like how the gun and arm looks from your point of veiw
Yeah its a bit stretched looking, i never noticed it first time around but it does look like the perspective is a bit long on it.


Howd the overclocking shenanigans go by the way?




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-10-2005, 10:39 PM

Quote:
Originally Posted by Paintballr
And does anybody know if thats from the xbox 360 or from the PC?
Id guess xbox 360, the movements of the gun seem to be very straight horizontal most of the time instead of it kinda bouncing around a bit like we get with a mouse.




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-10-2005, 10:40 PM

I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.

Plus, recent rag-doll is actually even more unrealstic than bad guys dying on stairways.
  
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Default 08-10-2005, 10:41 PM

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Originally Posted by geRV
Quote:
Originally Posted by Paintballr
And does anybody know if thats from the xbox 360 or from the PC?
Id guess xbox 360, the movements of the gun seem to be very straight horizontal most of the time instead of it kinda bouncing around a bit like we get with a mouse.
I agree, plus he was sucking some major ass down there in that bunker, couldn't hit shit.
  
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Default 08-10-2005, 10:42 PM

[quote="Doctor Duffy":acc29]I never got the whole big deal with rag-doll. It's not like you're performing autopsies or anything, you just run around and kill people - its pointless to waste time by making something the player is hardly ever going to notice.

.[/quote:acc29]

Some games its noticable and adds a lot to makeing it seem more real. The ragdolls in halflife 2 were pretty good, then again physics whoring seemed to be 99% of what made that game fun to play.




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 08-10-2005, 10:43 PM

Yeah, I remember it being in Doom 3 (if you managed to kill something without it turning to red dust) and had lots of fun with it, just thinking how cool it was when I shot a zombie down a staircase that his knees bent over to fit into them.... until I shot it a third time, and for whatever reason, the entire corpse exploded.
  
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Default 08-10-2005, 10:44 PM

A few features which could enhance the experience.

-rag/doll (From what I hear though it will ship with ragdoll)

-damage reflection (aka if you get shot in the leg you limp, in the arm your aim gets worse, in the chest and you can not sprint anymore or even if bad enough be forced to walk.

-More realistic in game shooting feelings (which this looks to have down better then any other ww2 game to date)

-a dark mood/setting (more serious), many ww2 games make you feel like your in a 1960's ww2 flick..

-weapon jamming (funny how I haven't seen this yet)

-more interactive enviroments (should be happening in this game)

+ a ton of other things which by the looks of it will be included in the game.
  
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Default 08-10-2005, 10:49 PM

Quote:
Originally Posted by geRV
Quote:
Originally Posted by Stammer
The game looks amazing, and I'll probally buy it anyway, but the lack of ragdolls are disapointing. Not so much the human ragdolls but weapons and objects.
How are weapons and objects meant to have ragdolls? Ragdoll refers to human models dropping dead and their bodies going limp and being able to interact with whatevers around the body so their body parts don't clip through them, or if they die on a flight of stairs they'll fall down them instead of sticking out straight. I guess you're referring to physics? If so then its possible gunfire might send shit flying etc if thats what you mean, yet to see any vids of levels that has stuff laying around that can be blown away.
Wrong choice of words.
  
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Default 08-10-2005, 10:50 PM

[quote="Short Hand":d786a]-weapon jamming (funny how I haven't seen this yet)[/quote:d786a]

America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible.
  
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Default 08-10-2005, 10:53 PM

Quote:
Originally Posted by geRV

Howd the overclocking shenanigans go by the way?
I still have no idea what to do
  
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Default 08-10-2005, 10:55 PM

Quote:
Originally Posted by Bucknub
Quote:
Originally Posted by geRV

Howd the overclocking shenanigans go by the way?
I still have no idea what to do
Poor you. loney:
  
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Default 08-11-2005, 02:20 AM

52 mb? wtf you think im made of time?
  
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Default 08-11-2005, 05:14 AM

[quote="Chronic Diarrhea":8f9f0][quote="Short Hand":8f9f0]-weapon jamming (funny how I haven't seen this yet)[/quote:8f9f0]

America's Army has this, but it doesn't happen very often. It's more of an annoyance than a cool feature when it does happen, often happening just at the worst moment possible.[/quote:8f9f0]


yup it always seems to happen in the heat of battle rolleyes:
  
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Default 08-11-2005, 06:33 AM

Meh...

Same boring scripted gameplay as before... It'll be fun for a few hours like the original.


  
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