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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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  (#16)
Bazooka_Joe is Offline
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Default 08-28-2002, 08:23 AM

If you have a 2.0 server client, 1.5 users will not be able to join the 2.0 server.

Also, Jasper. Did the svr go down/crash last night? When you told me to try to reconnect, I couldn't. Gave me no response.
  
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Default 08-28-2002, 02:48 PM

Is it down right now because I cant find it on list but =[DOA]=Hitler told me he is on it right now?
  
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Default 08-28-2002, 03:12 PM

Yes the server crashed earlier last night. There is a bug in the Linux release that if you do the right things you will crash the server. FastAttack is going to set me up so I can remote reboot the server.

Its up now.

And Lab Rat use connect and RIGHT click to add server. Then simply add fastattack.org to connect to the main lobby and password poaac to connect to the aa.com room.
  
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Default 08-28-2002, 03:43 PM

I did that Jasper and This is what I typed in [img]http://mohaa.cact-sd.org/aasigs/fasta12324.jpg[/img] and I got [img]http://mohaa.cact-sd.org/aasigs/attackb.jpg[/img]
  
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Default 08-28-2002, 04:57 PM

Lol. Mebbe you are just stupid after all
j/k buddy.

Hmmmm.....thats a toughie....hey! do you think it MIGHT work if you entered the server ADDRESS instead of just the label?

Lol, TS needs the SERVER IP in order to connect.

Right under label type in fastattack.org and you will be set!

You can allso change the label to read anything you want...like for ex. "Jasper's super 1337 TS server!"

Now, get the hell in HERE U FAG!
  
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Default 08-28-2002, 06:50 PM

*shameless bump*

Keep checking my first post for updates and stuff.
  
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Default 08-28-2002, 07:37 PM

Well, I set up TS2, was talking to people in the server, and it crashed 2 times in a row. Is this a known bug with it?
  
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Default 08-28-2002, 08:04 PM

No, sorry man. I'll scour the TS forums tommorow and see if its a common problem.

Dont give up though. We are more than willing to help out guys who need help.

If it helps add me to your ICQ list 39197033 or wait till tommorow afternoon when I get home and I'll try and see what your problem is.

So far you're the only one who has brought this to my attention.
  
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Default 08-28-2002, 08:54 PM

Well, maybe it wasn't team speak. When I was playing MOHAA without it on, it froze up. I restarted it and it said the problem was the video card. (which I have oc'd) I just un-overclocked it, so now I'll give TS another run.
  
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Default 08-29-2002, 01:13 AM

Just set it up, very cool. I was suprised to find it recognizes the keys on my MS GameVoice, now I'll actually get some use out of the damn thing.
  
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Default 08-29-2002, 03:55 AM

More the merrier evil:
  
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Default TS - 08-29-2002, 07:07 AM

Jasper
Running Win XP pro , TS kept hanging like a frozen rope , while in game and running Qtracker in background. Had to reboot twice Installed ASE instead and reininstalled TS . See what happens ed:
  
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Default 08-29-2002, 10:44 AM

Great interface.....wonderful features.....love everything about it except two things:

1) The sound quality....even on the highest setting is still not as good as old reliable Battlecom....kinda sad isn't it?

2) The sound breaks up when I play MoH

I use
- Win2K
- SB Audigy (latest drivers helped)
- P4 2.25
- GF4 - Ti4600
- 512meg of DDR RAM
  
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Default 08-29-2002, 01:47 PM

Did you switch the sound to real-time, Docd? this fixes the hangs/broken sound in MOH. My sound just sucks, I need a new mic, heh
  
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Default 08-29-2002, 03:02 PM

Quote:
Originally Posted by DocD
Great interface.....wonderful features.....love everything about it except two things:

1) The sound quality....even on the highest setting is still not as good as old reliable Battlecom....kinda sad isn't it?

2) The sound breaks up when I play MoH

I use
- Win2K
- SB Audigy (latest drivers helped)
- P4 2.25
- GF4 - Ti4600
- 512meg of DDR RAM

Check my first post for fixing the choppy sounds in MOH. TS has issues with the Q3 engine but they're working on it.

As far as voice quality goes I allways considered BattleCom to be superior but were going to stick with TS2.0 for now. Your mic plays a HUGE part in voice quality too. My $30 labtech headset sounds like shit but my 4 yr old $10 mic is quite passable.

Allso, the loopback test needs more than a one second delay to judge voice quality. Hopefully this will be addressed in later updates.

I set the different audio codes (determines bandwidth and voice quality) for each room. Chat rooms have the highest codec and game server rooms have the lowest or mid quality.
  
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