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Reload this Page Totally New THUNDER Map (THUNDER II)
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View Poll Results: Totally New THUNDER Map
Yes, a totally new version should be made 14 77.78%
No! A totally new version should not be made 4 22.22%
Voters: 18. You may not vote on this poll

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  (#16)
Stuka is Offline
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Default 09-06-2002, 09:58 AM

It is an impressive map. I only play the TDM version though, and I notice that the gates of the mansion no longer open from outside in. This means axis cannot get to allied unless they've left the mansion grounds.

It is too big though. I don't mean that to be a criticism, as the map is brilliant, but I reckon most people that download and serve 'user maps' are going to have too little bandwidth to ever get enough players in there.

So - A mini Thunder map would be excellent. Haven't a clue how to do it myself though, so I'll just wait to see what you make next and I'm sure I'll enjoy it whatever the size.

Cheers

Stuka

BTW - if anyone cn elaborate on how to change spawn points it would be helpful. I can think of other user maps that need this doing too.
  
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  (#17)
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Default 09-06-2002, 12:58 PM

Rungsi.. if you need help with layouts for Ctf play give me a pm.
  
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Idea!!!
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Default Idea!!! - 09-06-2002, 04:11 PM

Ok, first off, Great Maps, i've spent alot of my off school time playing all of 'em. I was struck by a bolt of lighting, an idea, when the bridges came up. I remember as a kid I lived in a little town in Germany. Worms Germany. Check out their site http://WWW.worms.de.com the home page shows one of two bridge towers. Man that would be one hell of an bridge map.
Anyways do keep up the great work, I for one do appreciate it. doc- biggrin:
  
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the maps are always great to play so make more
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Default the maps are always great to play so make more - 09-06-2002, 05:31 PM

[img]http://members.lycos.nl/scumbagzmedal/hpbimg/scumbagzbanner.jpg[/img]

The thunder maps are great to play make some with bigger hidding places

cool: thunder maps cool: IFF I NOW HOW TO BUILD MAP I TAKE GO LOOK AT YOUR MAPS FOR IT biggrin:

-= [SCUMBAGZ]-= MEDAL =-
  
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Default 09-06-2002, 07:54 PM

Hi, yeah the map is great I liked it for the relism and the explosions.sounds...you must keep the explosions in and the map is a little to broad, I mean even with 20 players it seemed too big, and I get that from everyone, A great tdm map maybe just a little smaller, throw in some random mines in certain areas not just like the tripwires in areas where the map ends but in stategic locations like the explosions..
  
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Berlin
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Default Berlin - 09-07-2002, 01:48 AM

I would love to see someone do Berlin in the final days... Hitlers bunker, the arch thing, the building with the exploding nazi sign. No doors, no windows, no roofs--a totally distroyed city. We've all seen that city in dozens of movies.
  
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Default 09-07-2002, 05:12 AM

tltrude is right, we need maps that most people know about from movies and that kind of stuff. I myself am making a realistic map of Pointe du Hoc. I guess I'm a realism freak or something, I've got an envy for this classical shit. You don't gotta make somethin historical, but I think it attracts more players to download your map.
Are you really from Charlotte, NC?
  
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Default 09-07-2002, 12:58 PM

Yep.
I currently live in Charlotte, NC
I see your point. Realistic maps are fun.
The Thunder maps are desiged to give a player the wartime theme, plus giving each player a style or should i say, an area they like to go to.
keeping the range of all styles of play and weapons there advatages and dis-advantages.
The only thing I would say so far on the design of Thunder II, is the buildings look realistic.
An I am extremly adding a lot of detail.
I like eye candy.
  
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Default 09-07-2002, 02:41 PM

I'm currently in Concord, NC, I go to Russia monthly (family disputes, you know how it is) swordfight: eatthis: .
Well the way you make the thunder maps is very good. It's kinda got everything in it. I would like another thunder but make some changes to it that doesn't look like the thunder format. For instance, you could move those neighborhoods around, maybe even rename your map "Flash," and make something with some flak cannons to destroy (that could be swell idea for your Band of Brothers TCM). The best thing I like about thunder is the detail and atmosphere of it.
Well, keep up the good work (lol, I read your resume, "mom, I want to be an air-conditioner person!", j/k, there's nothin wrong with that). biggrin:
Havoc_covaH
  
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Default 09-07-2002, 04:12 PM

Ah.. so your really close.
Not assamed of doing Heating and Air. Just I have been doing it for 10 years now.
Im currently trying to change my job. Something in the Art field would be nice.

The theme will stay the same. Night, fog, and new added rain.
The objective I have planed out. So far no one has done it.
So it will give the community something new.
there will be 3 version as of now
DM-TDM
OBJ
PUSH
  
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  (#26)
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Default 09-07-2002, 09:48 PM

basements an sewars!!! heh, seriously, They make a city more realistic, no?
  
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Default 09-07-2002, 10:30 PM

Cool.
I'm probably going to join the Marine Corps, my alternative will most likely be something with computers, maybe cartography, graphics designer, IT administrator.
I just happened to live in Charlotte about two years ago. Taxes too damned high ed: . Also pretty dangerous neighborhood where my school was, quickshot: comegetsome: flamethrower: lol.

But anyway, I like your idea, and wish you luck.

Havoc_covaH
  
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Default 09-08-2002, 04:30 AM

Hey Rungsi,,can you maintain the FPS with the xtra detail in thunder 2, I think the FPS in the map is good just figue if there was more eye candy wouldnt it slow it down more
  
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  (#29)
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Default 09-09-2002, 04:17 PM

Yes I will try to reduce frame rate drop best as possiable
  
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Default 09-09-2002, 09:26 PM

ok. i think rain would be VERY good for a new feture. some kind of weather effect to go along with the fog so that people can sneak around and not be seen so easyly. if this was a winter map, i would say make it snow so heavy that its hard to see. to add the REAL weather effect

and maybe puddles would b a cool plan. along with puddle walk-through sounds. umm....
some kind of underground stuff? maybe basements for the mantions, with secret tunles ataching to each of the mantions, but make them really hard to find...

hmm

a little more vegitation possibly? like alot of bushes. maybe sumhow make a grass texture/and mesh or w/e. so that its like in ghost recon and soldier of fortune2.. in fact sof2 uses the same 3d engine. if you could figure out how they got the grass in sof2 then you should do it, and put it in mohaa. in the hunder map. so people with camo can sneak around in the bush

umm, i really have alot of idea's. but they r all off topic with the thuinder map i want to see real time lighting (day/night cycle)
and a weather system, so maybe after a while it would be sunny. but then sum clouds roll in and it starts getting a little gloomy, and then lightning starts and sheeting of rain jus start pooring down. then get lighter after a while or sumthing.... then u could also put area's on the map to be animated so u could put in a snow weather effect. and make it so snow comes as well, and those area's on the maps would animat wen the snow starts and it would show areas of snow build up on the ground...

i dunno, these r just SUM ideas i dont think u have the will to do ALL that thow, lol *cries* lol

well, gimme your thoughts of what i have said guys

Regards: Lt.Col.Racer 7th Ranger Battalion
  
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