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geRV is Offline
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Default 03-20-2007, 12:10 PM

As ninty said fastest agp is the x1950 pro, though saying that ive been reading a lot of problems with certain versions all artifacting at stock clocks.


The "HIS 1950 turbo" apparently had or has a bug where the fan would only rotate at 40% so that left the card to cook hitting over 100c.

My cards an x1900xt crossfire edition, it'll do me till i can afford to get a new system. Ony reason ati cards seem to last longer is they've had manufacturing problems with the new cards, thats behind them now though and theyre meant to be launching them in may.




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 03-20-2007, 12:39 PM

I had the sapphire version.

i read about problems with the vrm heatsink on the card. i wasn't having gpu cooling problems, but on occasion when i was messing around in ccc the screen would go blank and it would take a second to come back and say that the card stopped responding so the driver reset it or something.

i didn't want to have to deal with that and i didn't want to spend the $300 so i took it back. maybe i'll buy it when it's more stable and the price drops because it would probably give me a bit more gaming time.
  
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Default 03-23-2007, 07:51 PM

I've been playing this for a couple days and it's more or less exactly what I expected. More RPG elements, the ability to go prone, less loading screens, and a much better faction system for some depth would be nice but it's a pretty solid game.

The firefights are enjoyable since the AI is half-intelligent making it difficult even on easy. Groups of mutants or humans can communicate with eachother and attempt to outmaneuver you.

Exploring the large maps for items,whatever can be fun and you usually run into some type of trouble.

Graphic options on medium/high with a lag here and there.

p4 3.0
x800
1gig ram
  
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Default 03-26-2007, 07:37 PM

yo Ferich, how is yours playing? theres a fix out for people havin lag. you able to run Dynamic lighting? I'm only on static lighting but everything is on max in advanced settings. Seems to run great now. I had initially had dynamic on when I first tried the game and could only run 1fps! but now I get about 40-50 with this tweak. If you haven't, use static lighting after pasting this fix into your file, its in Shared Documents:

(don't bother pasting in the initial binded keys, skip past those and try the rest downwards. also you can change the resolution at the bottom if need be)

Go into your User.alx file. It can be found in C:\Documents and Settings\All Users\Documents\STALKER-SHOC

Replace all the text with the following:

_preset Default
ai_use_torch_dynamic_lights on
unbindall
bind jump kSPACE
bind crouch kRCONTROL
bind crouch_toggle kSLASH
bind accel kLSHIFT
bind sprint_toggle kX
bind forward kUP
bind back kDOWN
bind lstrafe kLEFT
bind rstrafe kRIGHT
bind llookout kQ
bind rlookout kE
bind cam_zoom_in kADD
bind cam_zoom_out kSUBTRACT
bind torch kL
bind night_vision kN
bind wpn_1 k1
bind wpn_2 k2
bind wpn_3 k3
bind wpn_4 k4
bind wpn_5 k5
bind wpn_6 k6
bind artefact k7
bind wpn_next kY
bind wpn_fire mouse1
bind wpn_zoom mouse2
bind wpn_reload kR
bind wpn_func kV
bind wpn_firemode_prev k9
bind wpn_firemode_next k0
bind pause kPAUSE
bind drop kG
bind use kF
bind scores kTAB
bind chat kCOMMA
bind chat_team kPERIOD
bind screenshot kF12
bind quit kESCAPE
bind console kGRAVE
bind inventory kI
bind buy_menu kB
bind skin_menu kO
bind team_menu kU
bind active_jobs kP
bind map kM
bind contacts kH
bind vote_begin kF5
bind vote kF6
bind vote_yes kF7
bind vote_no kF8
bind speech_menu_0 kC
bind speech_menu_1 kZ
bind use_bandage kRBRACKET
bind use_medkit kLBRACKET
cam_inert 0.
cam_slide_inert 0.25
cl_cod_pickup_mode 1
cl_dynamiccrosshair on
g_always_run on
g_autopickup on
g_backrun on
g_corpsenum 10
g_eventdelay 0
g_game_difficulty gd_stalker
hud_crosshair on
hud_crosshair_dist off
mm_mm_net_srv_dedicated off
mm_net_con_publicserver off
mm_net_con_spectator 20
mm_net_con_spectator_on off
mm_net_srv_gamemode st_deathmatch
mm_net_srv_maxplayers 32
mm_net_srv_name BLACKBOX
mm_net_srv_reinforcement_type 1
mm_net_weather_rateofchange 1.
mouse_invert off
mouse_sens 0.32
net_cl_icurvesize 0
net_cl_icurvetype 0
net_cl_interpolation 0.
net_cl_log_data off
net_cl_pending_lim 3
net_cl_update_rate 30
net_dedicated_sleep 5
net_sv_log_data off
net_sv_pending_lim 3
net_sv_update_rate 30
ph_frequency 75.00000
ph_iterations 24
r1_dlights on
r1_dlights_clip 10.
r1_glows_per_frame 16
r1_lmodel_lerp 0.1
r1_pps_u -1.
r1_pps_v 0.
r1_ssa_lod_a 64.
r1_ssa_lod_b 48.
r1_tf_mipbias 0.
r2_aa off
r2_aa_break 0.800000,0.500000,0.000000
r2_aa_kernel 0.5
r2_aa_weight 0.250000,0.250000,0.000000
r2_allow_r1_lights off
r2_gi off
r2_gi_clip 0.001
r2_gi_depth 1
r2_gi_photons 16
r2_gi_refl 0.9
r2_gloss_factor 1.4
r2_ls_bloom_fast off
r2_ls_bloom_kernel_b 0.7
r2_ls_bloom_kernel_g 3.
r2_ls_bloom_kernel_scale 0.7
r2_ls_bloom_speed 100.
r2_ls_bloom_threshold 0.001
r2_ls_depth_bias -0.0003
r2_ls_depth_scale 1.00001
r2_ls_dsm_kernel 0.7
r2_ls_psm_kernel 0.7
r2_ls_squality 0.5
r2_ls_ssm_kernel 0.7
r2_mblur 0.
r2_parallax_h 0.04
r2_slight_fade 0.05
r2_ssa_lod_a 96.
r2_ssa_lod_b 64.
r2_sun on
r2_sun_depth_far_bias -0.00001
r2_sun_depth_far_scale 1.
r2_sun_depth_near_bias 0.00001
r2_sun_depth_near_scale 1.
r2_sun_details off
r2_sun_focus on
r2_sun_lumscale 1.
r2_sun_lumscale_amb 0.5
r2_sun_lumscale_hemi 1.
r2_sun_near 12.
r2_sun_near_border 0.75
r2_sun_tsm on
r2_sun_tsm_bias -0.01
r2_sun_tsm_proj 0.3
r2_tf_mipbias -3.
r2_tonemap on
r2_tonemap_adaptation 1.
r2_tonemap_amount 0.7
r2_tonemap_lowlum 0.0001
r2_tonemap_middlegray 0.6
r2_wait_sleep 0
r2_zfill off
r2_zfill_depth 0.5
r2em 2.
r__detail_density 0.44
r__geometry_lod 1.2
r__supersample 4
r__tf_aniso 12
renderer renderer_r2
rs_c_brightness 1.
rs_c_contrast 1.
rs_c_gamma 1.2
rs_fullscreen on
rs_refresh_60hz off
rs_stats off
rs_v_sync off
rs_vis_distance 1.
snd_acceleration on
snd_cache_size 32
snd_efx on
snd_targets 24
snd_volume_eff 0.8
snd_volume_music 1.
sv_anomalies_enabled 1
sv_anomalies_length 3
sv_artefact_respawn_delta 30
sv_artefact_stay_time 3
sv_artefacts_count 10
sv_auto_team_balance 0
sv_auto_team_swap 1
sv_bearercantsprint 1
sv_client_reconnect_time 60
sv_console_update_rate 1
sv_dedicated_server_update_rate 100
sv_dmgblockindicator 1
sv_dmgblocktime 0
sv_forcerespawn 0
sv_fraglimit 10
sv_friendly_indicators 0
sv_friendly_names 0
sv_friendlyfire 1.
sv_hail_to_winner_time 7000
sv_pda_hunt 1
sv_pending_wait_time 10000
sv_reinforcement_time 0
sv_remove_corpse 1
sv_remove_weapon 1
sv_returnplayers 1
sv_rpoint_freeze_time 0
sv_shieldedbases 1
sv_spectr_firsteye 1
sv_spectr_freefly 0
sv_spectr_freelook 1
sv_spectr_lookat 1
sv_spectr_teamcamera 1
sv_statistic_collect 1
sv_statistic_save_auto 0
sv_timelimit 0
sv_vote_enabled 1
sv_vote_participants 0
sv_vote_quota 0.51
sv_vote_time 1.
sv_warm_up 0
texture_lod 2
vid_mode 1280x1024


This game is fantastic, only just installed it an hour ago, where do you find the first weapons in the stalker campsite? I'd like to go exploring but I'm not gonna win any fights with a pair of binoculars....


That man is the richest whose pleasures are the cheapest - Henri David Thoreau
  
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Default 03-26-2007, 07:39 PM

You have a pistol that you can access after you talk to that wolf guy. Just scroll up or hit 2.




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 03-26-2007, 08:05 PM

why is this game only $40 cdn? not that i'm complaining...
  
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Default 03-26-2007, 08:25 PM

Not sure, bought mine for £17.99 which is a bargain, depends where you look. Other places are normal price.

shit its 2.30am and I wanna keep playin. Gerv, you running it on max dynamic settings? the lightning looks damn nice and I only have it on static too


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Default 03-26-2007, 09:41 PM

Havn't really mesed with it much, so far the performance seems to be pretty jumpy in places.




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 03-26-2007, 11:01 PM

Since Crysis was mentioned, i just felt like saying... This will be the second time crytech has made me upgrade my PC, and i was not let down the last time. This looks to be 10x's the awesome, and im tempted to jerk off to the screens. Basically im going to pay whatever i need to hardware wise, to play crysis with all the eye candy on.
  
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Default 03-27-2007, 10:49 AM

crysis is the game everyone is waiting for, I think its going to be the next step up in gaming.

As for Stalker, new patches released today, many many fixes (about 60+):

Get the U.S patch here:
http://stalker.filefront.com/file/STALK ... ONLY;77220

or NoN-U.S here:
http://stalker.filefront.com/file/STALK ... Wide;77221

Note: this patch wipes your save games. I've only just started so suits me fine.

Off into the Zone I go dance:


edit: the patch fixed a sound issue I was having, WOOP! rock:


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Default 04-16-2007, 02:13 PM

K geRV, shall keep stalker posts in ere rock:

list of mods for stalker, a la oblivion

http://stalker.filefront.com/files/Stalker/Mods;3785

beer:


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Default 04-16-2007, 02:15 PM

ah yes, this thread. I will for sure have to look at installing mods. I found out baddies respawn in 5 minutes which makes it pretty difficult to go back and forth between zones. may look at increasing that.
  
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Default 04-16-2007, 03:24 PM

How is the multiplayer?
  
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Default 04-16-2007, 03:27 PM

no clue, haven't tried it.
  
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Default 04-16-2007, 03:30 PM

to be honest i've only played a tiny bit and I got owned to pieces....

i played on a trainyard map which was tight and cluttered so I didn't enjoy it. that was the only map i've tried tho so I can't really say for sure


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