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Relearning MOH skills
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Default Relearning MOH skills - 11-10-2002, 08:54 PM

I've noticed that all the weapons are a split second off than AA. This has totally messed up my rifle skills. I'll probably will have to relearn my whole timing thing. Any one else mad at this?
  
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Default 11-10-2002, 09:20 PM

yes im fuckin mad as hell...also with my 20 fps, it fucks me up even more...ok one time in malta i rounded a corner with an smg and emptied the full 46 round clip on a guy with a pistol and didnt kill him, while he had time to reload..and kill me hake:
  
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Default 11-10-2002, 09:50 PM

oh man.. u think 20 fps was bad. on my pld pc i had every thing at min and i had 15fps max... now with my new pc i get 90 with max settings... even in spearhead.

Anyway... i have noticed that when i move, stop, shoot (all in half a second) it never hits them like in AA... arugh...
  
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Default 11-10-2002, 11:54 PM

I think the guns have improved since MOHAA. Yes, I agree you will have to relearn how the guns work, but I wouldn't complain about it as it is for the better.
  
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Default 11-11-2002, 12:42 AM

Yeah, I have noticed this too. Kinda shitty.
  
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Default 11-11-2002, 04:02 AM

in the same situation as you guys.. I was good with the rifle in MOHAA, but when I got to SpearHead, Something was not right! For one thing it may not all be the rifles themselves, but I noticed player models moving WAAAAAY too fast!!! I mean like lightning! First time I played (Malta), I grabbed a Russian Rifle, and jumped into the action... Got to the other side of the bridge, before I knew what was happening a Axis player whizzes around the corner at breakneck speed firing away with a STG, I never even had time to react! In MOHAA this was never a problem.. everyone seemed to be in Sync as far as speed issues went. EA really fumbled the ball this time.

They finally make the rifle more lethal... Now they freaking neutralize that by screwing up the in game speeds.

CP
  
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Default 11-11-2002, 04:36 AM

What's there to re-learn ?
Just point and shoot...
If u were any good with MOH, u will be the same in SH, be a man!
  
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Default 11-11-2002, 06:08 AM

From what ive read in this thread either the bullshit is flying well or you all are on some sort of hallucinogenic drug, or you're on bad connections.

The rifles in spearhead in terms of accuracey are NO different to what they were in allied assault. The only real difference is they are more likely to kill in one hit especially in realism mode. Ive been using mainly the mosin nagant and the ppsh for most of the weekend and i can safely say the weapons have been improved for the better.

In allied assault sub machinegun kills over any kind of distance were rare to say the least. In this however its now possible to kill people over longer distances, there is no way in friggin HELL someone is gonna take a full ppsh magazine and then just turn and shoot you. He must have been warping about because of lag or possibly you were, if your frame rate was 20fps then him on the screen could have dipped it even further causing jerky frame rate meaning you were firing probably everywhere but the actual spot where the target was.

I really have to laugh because this reminds me so much of day of defeats community. Everytime a new revision of that mod comes out people are complaining about weapons that havn't even been altered in any way since the last revision. One of the dod team was quoted as saying, "sometimes i think we could just change the firing sound for a weapon and people would say its not as accurate or as powerful". Oddly enough that quote fits this situation.

In my opinion people are looking for flaws that aren't there in spearhead. We have only played the demo which was laggy but then again so was the stalingrad demo almost a year ago. People need to base their opinions off the FULL game and not some demo which has a load of stuff missing from it.




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Default 11-11-2002, 06:48 AM

thank you Gerard!

My only complaint is the SMG's feel a little weak when facing an oponent at medium/close range.
  
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Default 11-11-2002, 07:39 AM

if u actully look inside pk1 of SH u will notice that there is not much differance between realism and non realism, the first thing i did was look at the tik's, when SH (demo) came out and i wont be playing with there mod, i will make one based on crow kings settings been playing around with it since saturday and it plays much better modded in my opinion and it,s nice to here ppl go how come there is only 2 nades to to fire i thought there was 5 evil:
  
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Default 11-11-2002, 07:49 AM

Hmmm, I would like to try but every time I joined a game, I could not move, shoot or anything. Anyone know of working servers to actually play on?
  
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Default 11-11-2002, 07:55 AM

Quote:
Originally Posted by scotch
i will make one based on crow kings settings
Oh great so we can go back to the glory days of bar's and stg's ruling maps. I so look forward to that.

[img]http://homepage.ntlworld.com/gerald.marley/Smilies/rolleyes.gif[/img]




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 11-11-2002, 08:00 AM

Dad the only server i havent had that problem with is the fighting 61st ...
i think they have 8 or more pw slots so look to join when it is 11/20. Another good one is Mad clan server .


The thing that really has me off is the no lean while moving thing .. good god this sucks, and no i am not a lean strafe guy ... It is now almost impossible to position yourself at a corner ... you are either too far over with half your body sticking out or you cant see around the corner ... it sucks !!!!! i guess we can thank the whinners for this one eek:
  
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Default 11-11-2002, 08:02 AM

I'm just glad some servers have the lean and strafe enabled.
  
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Default 11-11-2002, 08:14 AM

Thanks Judas, I will try them out tonite biggrin: .
If anyone else knows of working servers, please post them.
  
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