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Jedi Knight 3, seriously
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Slinky2397 is Offline
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Default Jedi Knight 3, seriously - 04-01-2003, 06:12 PM

I saw this yesterday on http://www.jediknightii.net and http://www.moddb.com and I hope it's real, even seeing as there is an information section on a Raven website, and confirmation from a project leader at [url=http://www.ravengames.com/jediknight3/:3445e]this[/url:3445e] website.

From http://www.moddb.com:
[quote:3445e]You know those moments when a simple day is turned into pure excitement? That about sums up my feelings when I went to the mailbox today to grab my issue of Gamestar, Germany’s Number One gaming mag. So I take a look at the cover to see a female Twi’lek wielding two lightsabers! “What the hell” was naturally my first thought before I see the words next to it: Jedi Knight III Revealed. World Exclusive.

So, where to start?
Right, with the story. At the end of Jedi Knight II, Kyle saves Jan from Desann’s claws, and the galaxy from the Doomgiver. Six years later: Kyle is now an instructor at Luke Skywalker’s famous Jedi Academy. Thus, for the first time in the Dark Forces series, you don’t play as Kyle Katarn! Instead, you create a character for yourself. Create? Yes, similar to a role-playing game you choose your characters gender, race (Humans and Twi’leks are confirmed so far) face, hair cut and clothing! And the customization doesn’t end there: you also choose a saber handle, colour and whether you want to use one or two sabers! Later on, you will also get a Darth Maul-style double-bladed saber.

Talking of sabers: Raven Software is trying to put a lot more emphasis on the Jedi’s favourite weapon. While there will still be conventional weapons (even more than in JK II), the current estimate says that around 70% of the game will be spent using a saber. And those 70% look spectacular for sure: according to the article, it will be quite common to face of against several Dark Jedi at once. This is where a new feature of JK III comes into play: you can now combine your force powers! For example, you can fight one enemy with one of your sabres, and at the same time throw the other saber at the next foe! Of course, Raven is adding new force powers to keep the experience fresh for us long-time fans of the series. Other than in JK II, you will now once again be able to choose what skills to advance in one of three levels. And you can choose if you want to follow the path of the light or dark side! This being more than a little touch, Raven promises that the last few levels of the 30-hour campaign will be different for the two sides; same goes for the final cutscene.

Which brings me right to the next cool new feature: missions! For the first time ever in an action-game, you will be able to choose which mission to tackle next! There will be a few key mission you have to do at a certain time, but otherwise, you are free in your decisions. Gamestar expects you to spend the time between missions in the Jedi Academy, from where you start on your missions. As I said there will be key point missions, as well as boss fights and side trek missions will allow you to improve your character, and maybe even pure vehicle missions! While JK II placed several levels in the same location, JK III will mostly be one mission in one location. These locations will be a merry mix of places from the movies, books, comics and new stuff. Examples of locales you will visit during your quest are Tatooine and Hoth (including a little ride on a Taun-Taun!)! Raven promises that the levels will often be twice the size of their JK II counterparts, and filled with life: on Tatooine, you will have to fight of Tusken Raiders, which are busy hunting Jawas (poor little guys always get beat up)!

The game will once again use a heavily-modifed Quake 3 Team Arena engine, as well as all of Raven’s own enhancements to it! Despite its Age, the screenies sure look spectacular! The multi-player part will also be enhanced, and rumours speak of vehicular combat!

And here comes the best part: According to Raven, JK III is 60% done, including story, scripts and levels. So, if everything goes well, you will be able to play it this fall![/quote:3445e]

Screenshots [url=http://www.jediknightii.net/jk3_screenshots.shtml:3445e]here.[/url:3445e]

This looks to be really sweet, and a Fall 2003 release would be even sweeter. I'm looking forward to the new MP and the new type of saber combat, and I'm quite surprised that it's still on the Q3A engine, and how it's been modified so well to seem to support all this, and the screenshots look really awesome. I can't wait, and will definately keep on eye on any updates of the such.
  
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Default 04-01-2003, 06:27 PM

i dont even play it, so i dont care
  
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Ahhh
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Default Ahhh - 04-01-2003, 06:48 PM

it looks good. Cant wait myself.

If you dont play...then dont f'in post stupid shit like that. Youre a waste of space.
  
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Default 04-01-2003, 06:51 PM

yea jdk2 kicked ass, i <3 2 LS
  
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Default 04-01-2003, 06:52 PM

HS, i cant wait.. iv played the crap out of JK2 and this sounds better, i hope we can jump uppercut again in this one biggrin:
  
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Default 04-01-2003, 06:52 PM

I saw this on IGN.Com as well. Cant imagine that several game sites would mount a coalated 4/1 joke on the world.

The fact that it seems we will get ANOTHER Star Wars RPG is just too sick.
  
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Default 04-01-2003, 07:00 PM

The pictures look sweet as hell, and yes, it isn't a april fools joke, cuz they've been posting about it for a week or two now.
  
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Default 04-01-2003, 07:03 PM

Has it been discussed prior to April 1st ? If not, you're a giant turkey: bend
over so I can stuff you! biggrin:
  
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Default 04-01-2003, 07:35 PM

well at least all that saber stuff is included in the game this time so someone wont have to make a mod for it , like jk2
  
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Default 04-01-2003, 07:47 PM

They should definitely make the saber stronger and more balanced in this one. In JK2 u could use the flak cannon thing and destroy anyone with the light saber. Also why didnt they use the new unreal engine, that would be cool.
  
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Default 04-01-2003, 08:09 PM

Two lightsabers and double-bladed lightsabers! Very cool.


  
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Default 04-01-2003, 08:15 PM

Quote:
Originally Posted by SoLiDUS
Has it been discussed prior to April 1st ? If not, you're a giant turkey: bend
over so I can stuff you! biggrin:
Yes, it has, and why would there be an official news site for it?

And yeah, Nite, that would be good. *cough*DFA*cough*
  
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Default 04-01-2003, 09:01 PM

Yet another reason to start building a new computer this comin' summer.
  
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Default 04-01-2003, 11:03 PM

w00t...though I wish we didn't have to make our own character...I hate that aspect of "western" RPGs like Morrowind...and this is an action game.

Just seems like it may take away from how good the story could be...cuz now we won' have any voice acting probably because the enemies won't know who they are fighting...like how Desaan knew Kyle Kataan was coming after him etc.


  
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Default 04-01-2003, 11:23 PM

Looking forward to this !! Should be great. Open ended gameplay, 30+ hours of playing time, ability to travel to whatever planet you want, create your own character......whats not to like ?!?! It's about time an FPS started to go in this direction, even better that it's a Star Wars FPS.
  
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