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Whats up with all these MODS?
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Default Whats up with all these MODS? - 04-01-2003, 10:47 PM

How come all the nice FPS games have mods cept MOH? What's up? Most of the mods I see are abandoned... Not flaming on modders but one word: Commitment. The only mod I know that are constantly updating is Enemy at the Gates and Britain's Finest... *sigh*
  
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Default 04-01-2003, 10:50 PM

"It just takes some time...", a little lyric from Jimmy Eat World...now, if you take that lyric and apply it to the mods, well, you've just put 2 + 2 together.. biggrin:
  
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Default 04-01-2003, 10:52 PM

plenty of mods and i havent seen anything come out of enemy at the gates...stop acting like u know it all maybe yur just not looking in right places, maybe the games so kick ass it doesnt need total conversions.........
  
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Default 04-01-2003, 10:56 PM

haha savior speaks the truth
  
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Default 04-01-2003, 11:01 PM

Thats why im your savior
  
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Default 04-01-2003, 11:50 PM

[quote="Savior(HJ)":0f3ef]plenty of mods and i havent seen anything come out of enemy at the gates...stop acting like u know it all maybe yur just not looking in right places, maybe the games so kick ass it doesnt need total conversions.........[/quote:0f3ef]

ok... yeah there are plenty of mods that are abandoned. If I'm wrong what mod?

yeah moh kicks ass. but in my opinion, im getting tired of the same 4 obj. maps.
  
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Default 04-02-2003, 12:15 AM

[quote=Howie]
Quote:
Originally Posted by "Savior(HJ)":9444f
plenty of mods and i havent seen anything come out of enemy at the gates...stop acting like u know it all maybe yur just not looking in right places, maybe the games so kick ass it doesnt need total conversions.........
ok... yeah there are plenty of mods that are abandoned. If I'm wrong what mod?

yeah moh kicks ass. but in my opinion, im getting tired of the same 4 obj. maps.[/quote:9444f]

It's true, many mods have been abandoned. This is due to the lack of an adequate SDK and support from EA. It also doesn't help that they keep coming up with new MOH games and expansion packs that aren't compatable with each other. It boils down to anything you can do in MOHAA (or Spearhead) you can do in Q3, RTCW or UT2003, only it would be a lot easier there and nobody could steal what you've done.

MOHAA also attracted a lot of announced mods that were never going to be finished. Every noob in the world thinks it's cool to have a mod team, so they start a webpage. They rarely get much beyond that.

It would also help if you looked at some of the serious MOH modding sites like TMT or .map. PMOH and AA.com don't hear about a lot of what's going on.

FYI, the "Hell In The Pacific" mod is moving along very nicely. We will have some decent demo maps available in a month and the entire mod by mid July.
  
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Default 04-02-2003, 12:19 AM

I have also seen some nice stuff from the BOB mod, although I don't know when it will be done.
  
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Default 04-02-2003, 01:18 AM

you do know there are alot more maps out there then the objective maps right........I barely play the sae map more then once in a day......skins r out there, if you look there are new maps skins and thats about all u need...im working on coding some new things into the game (maybe theres someone out there just like me doing it (pm me if u find ANYTHING on moh coding or scripting or another coding indivdual))....and well what else ya need fuckin trojan horses with magical donkey shit falling out the ass?
  
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Default 04-02-2003, 01:21 AM

out od curiousity also if yur so pissed off by the lack of whatever why dont u pick uo modding and mod what u want in the game (for any skinning go to guaranee the masterman, i can help u with coding, plenty of resources out there for mapping and again what else ya need a deer with dildo horns?)
  
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Default 04-02-2003, 05:42 PM

[quote="Savior(HJ)":2c31d]you do know there are alot more maps out there then the objective maps right........I barely play the sae map more then once in a day......skins r out there, if you look there are new maps skins and thats about all u need...im working on coding some new things into the game (maybe theres someone out there just like me doing it (pm me if u find ANYTHING on moh coding or scripting or another coding indivdual))....and well what else ya need fuckin trojan horses with magical donkey shit falling out the ass?[/quote:2c31d]

Whoa sorry I'm not the one spazzing... you dont make any damn sense (trojan horse wtf??? is that even fucking relevant?). When the hell did I mention skins? I'll make myself more clear, total conversion mods. wait, waht good does a skin do if a server says no custom skins allowed and boots u off? also, are you saying new maps and new skins are make up a total conversion? If yes, take a look at half-life and bf1942.
anyways, props to your coding but you should stop your bitching and lets stop this shit cuz its really digressing.
  
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Default 04-02-2003, 05:53 PM

They have an SDK. MOHAA has a map editor... thats all. That why there a very few total conversions and break-through mods.


  
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Default 04-02-2003, 05:54 PM

By they, I ment BF1942 and Half Life.


  
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guys , guys !!
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Default guys , guys !! - 04-03-2003, 07:40 AM

You're not addressing your requests to the right place...

The people who made MoHAA are not EA... they only published it...

The ones which did is 2015 .... try to ask it from them...

They are the ones to blame , ,not even one email in the site....

They dont care for the MoHAA community .....
  
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Default 04-03-2003, 07:41 AM

2015 got slashed. They made the game then EA got rid of them.

EA is the one to blame.


  
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