I am redoing all my current maps, and half done maps, with bots and ai, and proper sound, along with other refinments that were missing before. The first cab off the rank is a bridge too far for bots, by Small_Sumo Jv_map, Tom Trude, and Mirek.
This map has animated ai like gaurds that salute and scientists that pretend they are thinking things up. Also boasts a cinematic ending if the allies win, also has an ai tank that attacks the allied bots.
The map runs with fps comparable to most standard mohaa maps but with the bots and ai you loose as many as 10 or 15 fps.
Learn about bots at Jv's site
http://www.planetmedal.com/freebrief/mohaa/bots/ , its like if you want the map for lan or a server and are not really interested in the bots you can do server side commands that remove the bots, and a dozen other things. You will need his jv_bot01.pk3 to play the level with or without the bots.
The map was created by so many people because the other 3 guys each had something special to offer, and I garantee you they all spent many hours on the level, pretty much I did the archertecture Jv the bots, Tom did the bomber and the cinematic ending (like spearhead man) as well as some trouble shooting. Mirek is just always there to help out and showed me how to do the animations.
The level is bug free accept for somtimes you start a new round with just grenades or somthing. No biggie it goes back to normal when you die.
Duz it work in spearhead? Yes it duz only the aitank wont work and you need the dog fix in your main folder, you can grab it at my site.
So while I'm talking so much erm my next map due out soon is the monastry map I did with scorpio midget, but it wont boast any of the freaky scripting he used to do, it will be just the map fitted out with bots and some ai and a cinematic ending. After that I will do hood and probably finals of my tank maps, got some improved code thanks to Corperal Punishment.
http://webone.com.au/~mephisto/Bod.htm
Some pics and go to
http://www.planetmedalofhonor.com/mohboxoffun/
for a download.
Bye
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