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TheGreatHio is Offline
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Default 01-24-2002, 05:50 AM

Dear 2015,
I am starting this petition for one purpose and one purpose only, the removal or limitng of sniper rifles from the Omaha Objective-match map. (obj/obj_team3) When it was announced that Omaha would be a multi-player map I was both happy and distressed, because Omaha has always held some of the largest potential for any multi-player map ever. Without a doubt, the intentions of the map are to pit an allied force against an axis force, with the allies having to run up Omaha beach under heavy machine gun fire, as it was in real life. However, no matter what incarnation Omaha appears in, it ALWAYS turns into a sniper fest. The axis cannot safely approach their machine guns(intended to be their main advantage) because there is always an allied player huddled in the higgins boat, behind an obstacle, or even in the water behind the higgins boats with their crosshairs trained on the Axis machine guns, waiting for an axis player to take hold of one. The moment that player does they are almost instantaneously killed. Now it is not only limited to the bunkers, any axis player that moves their head above cover is almost always killed by an allied sniper. Not only does this seriously detract from the fun-factor of playing as axis, it also removes the axis’ main advantage. Medal of Honor: Allied Assault, like every other attempt at a D-day map before it, has failed at re-creating the situation in a fun and playable form. It is my sincerest hopes that 2015 will not simply dismiss this petition, but rather that they join a server and experience first had how frustrating the map can be for an axis player. I realize that removal of sniper rifles from the d-day map could be considered an extreme solution, therefore I have listed a number of alternatives (any ideas I am made aware of will be added to the list)

1) Removal of sniper rifles from both teams.
2) Removal of sniper rifles from allied team.
3) Create an invisible wall around the 2 main axis bunkers, in which bullets may pass out of, but not into the bunkers (this would allow the axis to mount the machine guns without fear of being sniped, but would allow the allies the keep the sniper rifle, this is my personal favorite solution.)

Sincerely,
TheGreatHio.

**NOTE: Anyone who replays to this thread will be considered supportive of it, and your name will be added to the petition. You have been warned.**

[This message has been edited by TheGreatHio (edited January 24, 2002).]

[This message has been edited by TheGreatHio (edited January 24, 2002).]
  
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madrebel is Offline
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Default 01-24-2002, 05:53 AM

i vote for the barrier.

since in the real invasion it was stated many times that shooting at those bunkers from the beach was pointless because it just wasnt possible to hit those guys.

[This message has been edited by madrebel (edited January 24, 2002).]
  
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Default 01-24-2002, 05:57 AM

i think instead of removing snipers from the map we should limit the amount of snipers per team. question: if you put invisible wall in axis bunker, it will also block all the bullets from other weapons right?? so that would make all the axis inside bunker invincible right? i don't think it's good.
  
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Default 01-24-2002, 06:00 AM

but madrebel how about bazooka? it will be useless.
  
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Default 01-24-2002, 06:00 AM

I vote for the no snipers, the barrier would be ok too, but since ive never been allied, i wouldent know if the Germans could be shot in the bunker with a M1 or allied weaponry from the beach

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Achtung!
  
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Default 01-24-2002, 06:00 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Caparzo-2:
i think instead of removing snipers from the map we should limit the amount of snipers per team. question: if you put invisible wall in axis bunker, it will also block all the bullets from other weapons right?? so that would make all the axis inside bunker invincible right? i don't think it's good.<HR></BLOCKQUOTE>thats the way it was though. get your ass up the beach soldier.

  
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madrebel is Offline
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Default 01-24-2002, 06:01 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by Trench:
I vote for the no snipers, the barrier would be ok too, but since ive never been allied, i wouldent know if the Germans could be shot in the bunker with a M1 or allied weaponry from the beach

<HR></BLOCKQUOTE>
M1 is nice and the rockets own them too.


let me change my stance.

a barrier to protect only the gunner. meaning a rocket or nade could still penetrate the bunker. but shooting the gunner with a rifle wouldnt work.

[This message has been edited by madrebel (edited January 24, 2002).]
  
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W. Voss is Offline
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Default 01-24-2002, 06:04 AM

Im agree with petition.

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S-Less
  
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Default 01-24-2002, 06:05 AM

thats more like it. at least we could still have a little fun blowing the bunker.. hahaha
  
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Default 01-24-2002, 06:06 AM

You brought up some pretty good ideas there. Class limits could solve this problem but class limits are not in the game...yet.

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"Nuts!"
General McAuliffe
  
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truppe is Offline
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Default 01-24-2002, 06:09 AM

I wonder if the guys on the beach on June 6th 1944 could vote for "no snipers"??

hmmmmm.......?
Truppe



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Trench is Offline
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Default 01-24-2002, 06:09 AM

soon, soon

MOH:AA will be great, just get some simple mods out there to even the score a bit

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Achtung!
  
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Lorenz is Offline
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Default 01-24-2002, 06:09 AM

i think some kind of wind effect on the sniper scope would possibly fix this. i've noticed this too and it does get rather gay just having to stay down below or in the bunkers because 6 jack asses are camping on the higgens boats.

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Default 01-24-2002, 06:12 AM

well i think the MOHAA team should be able to work out a script or a patch somehow for class limit.. i'm not good in this kind of stuff but i have faith in them!
  
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Default 01-24-2002, 06:14 AM

BOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!! com'n U dont like shotugns! U odnt like Rockets U dont like Sniper rifles!!! COM'N!!! learn to counter them u n00b!!!!

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