Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
 The Best Game Ever...? |
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Senior Member
Posts: 2,416
Join Date: Jan 2002
Location: Canada! Home of fast beer and bubbly women... Wait, i think i mixed that up
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The Best Game Ever...? -
06-13-2004, 12:27 AM
Oi!
I figure, of all of you, i have a pretty solid fan base of Gamer Enthusiasts (tm) and guy's who've no doubt lost a good part of their life to FPS's. Where could you possibly find such a perfect grab bag of gamers to quiz for the best game ever?
Consider this market research. I'm working on a mod right now, and the basic idea is that it's like Dawn of the Dead / Resident Evil in an FPS. You've played Resident Evil. You know it's a ridiculous maze of uninspired puzzles you never find in real life. You played Undying (maybe? If you didn't...you sack of manjuice you...), and it was a failure because althought it was scary, it ultimately ended up drifting off into other dimensions with weird hell levels and shit.
I want to make a zombie FPS that is TRULY scary, that has a very personal quality. Almost like They Hunger for Half-Life, Except nothing paranormal, a very solid scientific solution to zombies, and a very personal and frightening experience. I want people to attach to characters and really feel the pull of the days weeks and months as they go by.
HA! You say too ambitious? I say not ambitious enough!
Either way, consider yourselves hot sexy market research. Here's what i'd like to ask. Feel free to post as many times as you want with ideas, but here's the rules:
1: No major plot points. Don't start suggesting "Ooooo you should visit KK's bedroom and like blow it up with explosive dildos LOL hawhaw". The story is already written out and planned.
2: Your post can't be more than 2 lines. Get your idea and your plan out there in 2 lines. This is to encourage you to be simple and to the point.
3: You've got 2 lines to make one point, and then every other post has to be a seperate point.
4: Although you can't suggest plot, subjects totally open for discussion include anything else, from major characters to weapons to scare tactics to music and lighting.
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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06-13-2004, 01:09 AM
Zombies = Overdone.
Theres your market research.
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Command Sergeant Major
Posts: 2,082
Join Date: May 2003
Location: Calgary, AB
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06-13-2004, 01:40 AM
You want a game to freak the piss out of kids like me? I don't know your plans for the setting of the story, but a damp setting (everything is silent except for the dripping) in a dark hallway in a abandoned apartment or something would freak me out. Let alone if you add the zombies who jump out of cuphoards or dark corners or something..........ok nvm im gettin carried away oOo:
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Captain
Posts: 5,558
Join Date: Jan 2003
Location: Anaheim, CA
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06-13-2004, 02:40 AM
Play the thief series on PC and watch 28 days later. thats good inspiration for a good game about the undead.
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Command Sergeant Major
Posts: 2,082
Join Date: May 2003
Location: Calgary, AB
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06-13-2004, 02:57 AM
Can you give us a little idea of what you have planned? A brief, summed-up preview maybe? We may be able to give you some better ideas if you at least give us an idea...
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Senior Member
Posts: 1,410
Join Date: Nov 2003
Location: USA
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06-13-2004, 06:35 AM
Quote:
Originally Posted by snipes
Can you give us a little idea of what you have planned? A brief, summed-up preview maybe? We may be able to give you some better ideas if you at least give us an idea...
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Yah that might help just a bit.
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Guest
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06-13-2004, 06:46 AM
Quote:
Originally Posted by Madmartagen
Play the thief series on PC and watch 28 days later. thats good inspiration for a good game about the undead.
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pffft Dawn of the Dead pwns 28 days later
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1st Lieutenant
Posts: 4,139
Join Date: Jun 2003
Location: MW Sweden
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06-13-2004, 06:58 AM
Dimmed lights and exploding things.
Also, stuff that comes from underneath the ground would freak me out.
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1st Lieutenant
Posts: 4,316
Join Date: Apr 2003
Location: New Joisy?
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06-13-2004, 09:48 AM
Metal Gear Solid (series). Most in-depth story, characters, and level interaction i've ever seen.
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1st Lieutenant
Posts: 4,139
Join Date: Jun 2003
Location: MW Sweden
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06-13-2004, 09:50 AM
Forgot to add; Make it hectic, fast as fook. No time to think, just kill or get killed.
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Senior Member
Posts: 685
Join Date: Dec 2002
Location: Making FIRE!!
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06-13-2004, 10:22 AM
yeah, like above, but then make there be paprts where you are just walking around, in the dark, and you only have like, a ray of light, and there are bodies of other people/fellow soldiers or whatever, depending on who the main character is, and make like, there be zombie things quickly run in and out of sight, and hear screams of people near you getting slaughtered and screaming for your help
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Senior Member
Posts: 8,033
Join Date: Jan 2003
Location: motherland
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06-13-2004, 10:34 AM
make the only weapon shotguns
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Senior Member
Posts: 685
Join Date: Dec 2002
Location: Making FIRE!!
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06-13-2004, 11:03 AM
yeah, the guns should all be powerful guns, so its adds to the gore, like miniguns, magnums, shotguns, flame thrower, grenade launcher
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Senior Member
Posts: 8,033
Join Date: Jan 2003
Location: motherland
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06-13-2004, 11:19 AM
Quote:
Originally Posted by 101stSpeirs
yeah, the guns should all be powerful guns, so its adds to the gore, like miniguns, magnums, shotguns, flame thrower, grenade launcher
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no jsut shotguns
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2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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06-13-2004, 11:49 AM
Thats a horrid idea Maple.
Perhaps "realizm" in this zombie shooter would be nice. You know not requireing 4 mags to kill something is a nice change of pace.
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