A fix for a few key controls. -
06-24-2005, 06:01 AM
I fly by keyboard, and im fairly good at it. Its really a matter of what keys do what, and what the mouse is doing along side that. Now with Bf2 my settings didnt convert from Bf42, some BS conflict in "common controls". We all know there are no mouse controls in "common controls" so its total shit. So i lived with it through the demo, now with retail out i needed a fix.
Thanks go out to BF2.org's forums (my 1st google hit for "bf2") and some guy named Tac0.
[quote:863a2]C:\Documents and Settings\YourNameHere\My Documents\Battlefield2 \Profiles\0001\Controls.con
trying to map mouse axis 0 to rudder? edit as follows:
ControlMap.create HelicopterPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
ControlMap.create AirPlayerInputControlMap
ControlMap.addAxisToAxisMapping c_PIYaw IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
wierd place to put a config file but wh00p! there it is[/quote:863a2]
This allows tail rotor control to be used by the mouse side to side. The one setting BF2 always said there was conflict with. The second line is naturally to give you tail control with airplanes.
If your unconfortable editing your .cons i may post mine for download, it will overwright all your controls, but you can easily reset them, except of course for the fixed mouse stuff.
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