Im starting to wonder if FSAA can be applied to this game at all (any chance of asking them rudedog?), pacific assault didn't have support for it till the final patch. Still looks good and will look better if anti aliasing can be used.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
They do but id like to see how the game would appear with 4x fsaa or so just to give everything a nice smooth edge. Its using unreal engine 3 so it should have fsaa incorperated in it.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.