Yeah Candy I read that elsewhere here, cant remember where but still, it would be a pretty cool function. Seeing the Character you play is a "Westpoint graduate and can speak different languages" I think the ability to interact with the enemy would immerse you even more. I'm not talking about huge conversations, just simple commands like "drop your weapon", "freeze", "give up", stuff like that, and then the AI randomly chooses an answer, the speak back in german and a message comes up on screen saying what they said and then they throw their weapon away and walk out unarmed, or say something crude in german, hehe, and start shooting back. I know it's WAY out of the question, but I'm just brainstorming, and perhaps giving 2015 some ideas, if they haven't already implemented them yet, or something for later on in a patch or add on perhaps.
