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Senior Member
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Location: Portland, Oregon, The United States of America
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06-23-2001, 08:28 AM
I can remember sitting down for the First time infront of the Computer and testing a new game called "Wolfenstein 3D." starting the first level in the prison, I killed the Normal "Slower moving, not so Smart" Riflemen with one or two shots, then the "Slightly Smarter and Faster" SS Officer with 4 or five hits.... I think we need to get over this feeling that a Normal Rifleman is a slow witted moron with a rifle and a uniform, and his leader, a Officer is much smarter and faster, harder to kill and more deadly armed.
This system seems, to my knowledge, used in almost every game, whether it be a simulation, a arcade or action shooter. I think that this game, Medal of Honor, should be viewed more or less as a simulation due to it's high detail. Therefore, this dated concept of "Higher the Rank, the more intelligence" should be drop kicked out of the window to be run over in the street.
A better system to use is a random ability. Also, the more Dangerous the weapon the character has, the more deadly he is. A K-98 or M1 Rifle are both excellent battle rifles, with deadly accuracy and a powerful cartridge it can be used to good effect be a trained soldier in the combat area. A Mp-40 or Thompson Submachine Gun are excellent closer quarters and street fighting weapons, they both pack a powerful punch at close range at full automatic fire. a Mg-42 Machine Gunner is a Main Firepower for a German squad, himself and his No.2 Gunner can dominate a battlefield if properly trained. Same goes, all bit it different for a American .30 Cal Browning Machine gun crew. And Even more limited in the BAR Gunner, one per American Squad acting as the base of fire.
Rank is a Issue for the Issuing and dispersion of these weapons. For example a German Squad of Normal strength is 12 to 8 Soldiers.
Leading this squad is a Gruppefuhrer or Squad leader. He is normally a NCO (Unteroffizer for Heer (army) SS-Unterscharfuhrer for Waffen-SS) and is Armed with a Mp-40, 6 Magazines in his two Pouches on his belt, Binos, Map case and a Pistol and Bayonet.
He is then Followed by his Squad MG-team, Two sometime three men who are reasonable for crewing the Machine Gun (Either a MG-34, or MG-42). The No.1 Mg Gunner (sometimes called the Richtschutze) is from a Private to a Senior Corporal. He is armed with the MG, a Pistol, and carries one 50 round belt loaded into his machinegun and maybe a couple 100 round belts around his neck. His No.2 Gunner Carries two to three Ammunition boxes with 300 rounds linked each, plus a 100 round belt or two around his neck. He also is just armed with a pistol. The No.3 Would most likely be armed with a rifle and another ammunition can, and sometimes if he was in the Machine Gun Kompanie, he would be carrying the Laffete 42 Tripod on his back.
The MG Team was the main Firepower of the Squad, meaning instead of the MG supporting the Riflemen, the Riflemen supported and Protected the MG.
Then come the Riflemen, Each with his K-98 Rifle, a few Handgrenadies Etc. They where normally very well trained and knew their weapons well. Sometimes they would be carrying extra belts for the MG Team.
Lastly the Truppefuhrer (Or Assistant Squad Leader) would follow, He too like the Squad leader carries a Mp-40, 6 Magazines in his two Pouches on his belt, Binos, and a Pistol and Bayonet. He is incharge of the riflemen and works under the orders of the Gruppenfuhrer.
In the Above layout, there is not a smarter, faster, or better soldier divided by rank. Just Personal Skill and psychical fitness. The normal Rifleman should be just as capable as any squad leader or any other human being.
Cast away this feeling of Rank means Intelligence. I cant think of how many shake and Bake LT's where just blasted and their soldiers under them survived...Alot OCS did for them compared to their Country farmboy subordinate.
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Senior Member
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06-23-2001, 09:52 AM
that was like 7 years ago man, much improvement has come from back then.
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Senior Member
Posts: 209
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Location: Portland, Oregon, The United States of America
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06-23-2001, 09:56 AM
And They still havent really got it right..
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Senior Member
Posts: 209
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Location: Portland, Oregon, The United States of America
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06-23-2001, 11:04 PM
Polaris: "but we both agree that the german equivalent to a U.S. private has to have the weakest AI"
Im not sure I follow what you are saying here. Are you saying the Normal German Soldier is less trained then a US G.I.?
Hells-Angel: ..And?
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Senior Member
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06-23-2001, 11:07 PM
no , i'm saying , excuse my ignorance because i dont know what a german army new recruit/private was called .
also , why would i say something like that in a topic like this ?
[This message has been edited by Polaris (edited June 24, 2001).]
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Senior Member
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06-23-2001, 11:14 PM
you have to be more clear bout the hells angel:and..... part
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Senior Member
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Join Date: Jan 2002
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06-23-2001, 11:23 PM
plus , i dont think that was 2015 that wrote those descriptions of the "Enemies Encountered" sections in the official site . i think that was EA who did that . maybe 2015 can clarify this a little more come monday morning .
either way welcome to our forum and i'm sure this game's AI will be great . 
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06-23-2001, 11:25 PM
Hey Waffenampt, welcome.
You see, some of us here are WWII fanatics too, but uhm... none of us even come close to your level, since you do that for a living. Kinna reminds me of what I was thinking when I was watching the movie "Hackers", I kept going "huh?" at the misused terms and funny computer security tactics they used... but who cares, I only wanted to see Jolie anyway ....
I sure hope 2015 would take note when they come back on Monday; But I wouldn't expect them to get everything right, even with the help of military experts. Afterall, it's a game, and it's an action game not even a war sim  Can't expect too much there man.
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Senior Member
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
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06-23-2001, 11:27 PM
Polaris: Okay I see what you mean, But as far as training goes comparing the Normal German Schutze/Panzergrenadier to a U.S. Gi:
American Soldiers where given 12 weeks/3months of basic and then assigned to a unit. The normal German soldier up to 1945 was generally given 12 Months/one year of Training. This, plus their NCO corps made the German Army the Most efficent Army during the War. Ask Steven Ambrose to Heinz Guderian. Panzer Troops all went through 6 Months of Infantry before going into Panzer Training too.
Hells-Angel: What is your overall Point? That is still not clear to me.
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Senior Member
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
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06-23-2001, 11:37 PM
Thanks For your Welcome, Gents!
I know this is "Just a Video Game" But I've always thought "Why eat a Jack in the Crack Hamburger when you can have Steak?" I think making the Game as historically Acurate as possible would make us nuts smile and it would even have it's educational purposes aswell. If you show it done right, instead of Half right, It will remembered as so.
Mit kameradschaftlichen Gruess! Roland Wittekind und Waffenampt
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Senior Member
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06-23-2001, 11:49 PM
nevermind *steps down and feels stupid*
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Senior Member
Posts: 209
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Location: Portland, Oregon, The United States of America
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06-24-2001, 12:02 AM
Uh, Okay..?
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Posts: 116
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Location: California
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06-24-2001, 01:22 AM
I truely like the Half Life Engine much better than the Q3 Engine because it seems much more realistic. But of course I am prob. wrong so it doesn't matter
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"Sure, we want to go home. We want this war over with. The quickest way to get it over with is to go get the bastards who started it. The quicker they are whipped, the quicker we can go home. The shortest way home is through Berlin and Tokyo. And when we get to Berlin, I am personally going to shoot that paper hanging son-of-a-bitch Hitler. Just like I'd shoot a snake!"
- General George S. Patton, Jr (addressing to his troops before Operation Overlord, June 5, 1944)
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Senior Member
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Join Date: Jan 2002
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06-24-2001, 01:27 AM
its not the game you know, its the engine that you can make stuff upon, you can make stuff on the quake 3 engine that doubles or even triples half lifes (I also love half lifes engine though) so it could look completely different from quake 3, dont know if you knew this or not just thought I'd say it.
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Senior Member
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
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06-24-2001, 01:35 AM
My Comment is based on the Rambo Style gameplay of most Action Shooters.
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