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Senior Member
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
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07-03-2001, 11:16 PM
When It comes to weapons and such, I think it would be interesting, fun and more realistic to present the weapons in the following fashion.
When walking, creeping, crawling and running the weapon in your hands will seem to float around. If you pull the trigger it will quickly attempt to line up with the estimated center of your screen and fire.
When you, for example are running around in a town, and find a German squad with it's back turned moving down the street, you can hold a 'Aiming' button much like in Goldeneye for N64, or Perfect Dark. When you do so, You bring the weapon up to your shoulder and cheek, and you actually aim down the iron sights, Or scope if equiped.
This way, you have better control over the weapon, then wildly aiming a weapon from your way lower right hip.
Plus in reality, if you want to hit something with a Pistol, rifle, submachinegun, Panzerfaust Etc, You will aim down it's iron sights. This is why you see those sniper army guys you see in them movies always look down their scopes to hit a target, instead of hiping the weapon and shooting a 2 and a half inch group at a thousand yards..
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Senior Member
Posts: 4,202
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Location: Queensland, Australia
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07-04-2001, 02:53 AM
I totally agree with you on this Waffenampt. I've been playing Operation Flashpoint nonstop (well not really but you get the idea  ), and if you've played it this kind of weapon handling is in the game and I love it. You have your normal view where you see the weapon held in your hands, then you have the weapon sights which add so much more accuracy, then ofcourse the scope. Operation Flashpoints weapon handling is done in a way that when you look around and move your rifle around it doesnt always move your view completely. You can still walk straight while moving the rifle around and not walk of track. I'm hoping something like this is in MoH:AA, if not I'll have to make do
[This message has been edited by BallisticWookie (edited July 04, 2001).]
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Senior Member
Posts: 1,113
Join Date: Jan 2002
Location: Marathon, NY
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07-04-2001, 05:48 AM
Wow that's a nice screenshot, that's the first time I've seen a guy with a walkie talkie or whatever they're called.
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Senior Member
Posts: 1,602
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Location: Gaithersburg, Maryland, USA
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07-04-2001, 06:23 AM
Actually, it's a radio. Also, the aiming right down the barrel only seems to happen when you drop to your stomach, you can see this if you watch the gamespy movie.
And you seem to have mentioned this, except for the radio thing, so I'll just go over here.
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I'd told you I'd shoot, but you didn't believe me! WHY DIDN'T YOU BELIEVE ME?
[This message has been edited by Kraut Killer (edited July 04, 2001).]
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Senior Member
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Location: Marathon, NY
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07-04-2001, 06:41 AM
Well I knew it wasn't a walkie talkie, but I couldn't think of the name of it.
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Senior Member
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07-04-2001, 06:53 AM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>When walking, creeping, crawling and running the weapon in your hands will seem to float around. If you pull the trigger it will quickly attempt to line up with the estimated center of your screen and fire<HR></BLOCKQUOTE>
i think they have done this already , except for that when your running and pull the trigger you automatically stand still and shoot instead of running and shooting at the same time . but you can shoot when walking though .
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>When you, for example are running around in a town, and find a German squad with it's back turned moving down the street, you can hold a 'Aiming' button much like in Goldeneye for N64, or Perfect Dark. When you do so, You bring the weapon up to your shoulder and cheek, and you actually aim down the iron sights, Or scope if equiped.
This way, you have better control over the weapon, then wildly aiming a weapon from your way lower right hip.<HR></BLOCKQUOTE>
its not like the screen represents Mike Powell's chest , it represents his face/eyes i dont think the weapon is at the lower right hip . plus if it were anymore higher it would take up too much space on the screen . i wouldnt mind having the weapon lined more to the center though , but then again i think it would still take up too much space .
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Senior Member
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Join Date: Jan 2002
Location: nYc
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07-04-2001, 07:19 AM
and if you check the ingame footage or this screenshot you can see how centered your rifle gets when you are in the prone position . i wouldnt mind having an option to hold your weapon like that when your standing . but then again in close combat situations and when your walking , wouldnt you want to shift your weapon slightly to the side .
[This message has been edited by Polaris (edited July 04, 2001).]
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Senior Member
Posts: 209
Join Date: Jan 2002
Location: Portland, Oregon, The United States of America
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07-04-2001, 08:24 AM
Kraut Killer: That radio is the SCR-300/BC1000 man pack radio, nicknamed the "Walkie-Talkie." So in truth riesep is correct, It's a Walkie Talkie.
The hand held SCR-536/BC611 radio was called the "Handie Talkie."
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Senior Member
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Location: Gatineau, Qc, Canada
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07-04-2001, 08:41 AM
I reckon he did NOT know it was nick-named the "Walkie-Talkie" lol.
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Senior Member
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Location: Marathon, NY
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07-04-2001, 08:57 AM
When I did research on the OSS I did read a little bit about how a few operatives communicated in the field. And I did read something about what they called a walkie talkie. I wasn't sure about this one though, but apparently I was correct. I did know that some soldiers called them walkie talkies though.
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Senior Member
Posts: 347
Join Date: Jan 2002
Location: Ontario Canada
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07-04-2001, 09:29 AM
hmmm, well those are assumptions about the gun centering mind you...
it could be that the user is simply pressing the "aim" button if that does exist, meaining he went prone, and went to "aim" mode so he could target someone.
OR it could be what u said, automaticaly goes into center when u go prone....
we will just have to wait and see..
and i agree, i want to see the iron-sight type of aiming, especially in this game... mind you i didnt like it that much in Operation FLashpoint, i usually opted and just used my center reticle to zoom in and fire of shots.
but then again im a tard
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----Savour Since 1982----
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Member
Posts: 77
Join Date: Jan 2002
Location: Brookfield, CT USA
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07-05-2001, 01:20 AM
My take on it is this: when you're walking or running with the rifle and not actively firing while moving, the barrel will be pointing more naturally (and comfortably) to about a 10 'o clock position (or about 45 degrees to the left of dead center) being right handed. If the soldier is left handed, then the barrel is pointing to about a 2 o' clock position. Moving it to a shooting position is quick and easy.
Obviously, when shooting, you're going to be looking right down the sights and rarely does one shoot from the hip. Audie Murphy, maybe, but not the average Joe. :-)
Dave T
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Thank you U.S. WWII combat veterans
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Senior Member
Posts: 209
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Location: Portland, Oregon, The United States of America
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07-05-2001, 02:08 AM
DaveTinCT: Exactly! This to me would be very realistic. To walk around with the weapon at the ready is very difficult. A M1 Rifle is fairly heavy, and is very comfortably held just across the chest.
For large and bulkier weapons like the Mg-42 or Mg-34, It would be best to represent them as being over the shoulder. I mean It weighs 28 Pounds, and when marching and fighting all day, It wears you out. I think there should be a "Readying" button that would bring the weapon to your hip for close range firing, and then a "Laying" button, this would throw your body down, and you would look down the weapons sights as it rested on it's bi-pod.
For the .30 Cal Browning, It would be good if you had a No.2 Gunner that you could tell it were to set the Tripod, and then you could lock the pindle mount into it and fire it from its position. The .30 Cal Browning is a Support weapon, not a assualt one.
[This message has been edited by -Waffenampt- (edited July 05, 2001).]
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Senior Member
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Location: nYc
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07-05-2001, 08:42 AM
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>For large and bulkier weapons like the Mg-42 or Mg-34, It would be best to represent them as being over the shoulder. I mean It weighs 28 Pounds, and when marching and fighting all day, It wears you out. I think there should be a "Readying" button that would bring the weapon to your hip for close range firing, and then a "Laying" button, this would throw your body down, and you would look down the weapons sights as it rested on it's bi-pod.<HR></BLOCKQUOTE>
how can they do this in a FPS game , i mean , how can you actually see yourself carrying those guns over the shoulder . the only way i can see this kind of weapon representation is in a 3rd person game . where you actually see your character holding the gun over the shoulder .
but anyway , in the ingame footage , in the beginging , you can see the guy next to you in the higgins holding his gun over the shoulder and in another screenshot you see a guy holding his gun over the shoulder too . so maybe its possible to do it , as in the same way you would press a button to put away your handgun or something .
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Senior Member
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07-05-2001, 09:25 AM
I dont think we will be able to carry a mg34 or mg 42, dont know though
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