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Posts Made By:
deathbyshaggy
Forum:
MoH General Discussion
10-04-2003, 12:05 PM
Replies:
9
BT: Invalid CD-key on some servers
Views:
7
Posted By
deathbyshaggy
[quote="Pvt Flagg":99b82]yeah i do ..and there is...
[quote="Pvt Flagg":99b82]yeah i do ..and there is a server side fix for it ..if aney admins have this problem ..pm me and i will send you the lines you nead to add to your server.cfg file to stop...
Forum:
MoH General Discussion
10-03-2003, 11:45 PM
Replies:
9
BT: Invalid CD-key on some servers
Views:
7
Posted By
deathbyshaggy
BT: Invalid CD-key on some servers
Hey all-
anyone know why someone would get kicked from a single server for an invalid cd-key when other servers don't seem to have a problem? Why I ask is that this guy has bought two copies of BT...
Forum:
MoH General Discussion
04-18-2003, 08:44 PM
Replies:
2
Limits on sv_maplist?
Views:
8
Posted By
deathbyshaggy
Ok, I tried it out and from what I can tell it's...
Ok, I tried it out and from what I can tell it's based on the length of the maplist string. I used different maps with different map names and was able to get as many as 25 maps in my list with a...
Forum:
MoH General Discussion
04-17-2003, 09:33 PM
Replies:
2
Limits on sv_maplist?
Views:
8
Posted By
deathbyshaggy
Limits on sv_maplist?
Hi All,
Are there any limits on the # of maps in the list of its lenght in the cfg file? I added a couple more maps to my list and now it looks like the maps no longer rotate. CI reports tha the...
Forum:
MoH Maps, Mods & Skins
04-15-2003, 09:28 PM
Replies:
4
Making objects bullet proof
Views:
5
Posted By
deathbyshaggy
Thanks. I thought I tried this before, but gave...
Thanks. I thought I tried this before, but gave it another try and I can still fire through the objects. Here's a sample of what I'm doing:
local.bags = spawn script_model
local.bags immune...
Forum:
MoH Maps, Mods & Skins
04-08-2003, 12:52 AM
Replies:
4
Making objects bullet proof
Views:
5
Posted By
deathbyshaggy
Making objects bullet proof
Hey All,
Still playing with some add on mods to the orignal maps....
I downloaded the Tritone (I think that's how it's spelled) mod for Algiers, and it's been my little rosetta stone for...
Forum:
MoH Maps, Mods & Skins
04-06-2003, 05:00 PM
Replies:
8
Map Coordinates
Views:
1
Posted By
deathbyshaggy
[quote="Savior(HJ)":db24d]lol u cant do it that...
[quote="Savior(HJ)":db24d]lol u cant do it that way..... Ok u know how to get console right?....After you have console enabled you should enter coord and then you will get a WHOLE bunch of numbers...
Forum:
MoH Maps, Mods & Skins
04-06-2003, 04:56 PM
Replies:
8
Map Coordinates
Views:
1
Posted By
deathbyshaggy
Damn, what dumbass I am. Okay, I see the...
Damn, what dumbass I am. Okay, I see the coordinates in the server console when I exit the game. I thought the console was the drop down screen you get when you hit the ~ key. I can work with this....
Forum:
MoH Maps, Mods & Skins
04-06-2003, 12:54 AM
Replies:
8
Map Coordinates
Views:
1
Posted By
deathbyshaggy
[quote="Savior(HJ)":94ad9]its coord to give u the...
[quote="Savior(HJ)":94ad9]its coord to give u the locs and angles....i havent been able to get tele to work though good luck[/quote:94ad9]
Thanks for the reply. How is this set? I've tried typing...
Forum:
MoH Maps, Mods & Skins
04-05-2003, 09:52 PM
Replies:
8
Map Coordinates
Views:
1
Posted By
deathbyshaggy
Map Coordinates
Been running some mods to stock maps and want to try making one myself. Is there a way to show the location coordinates in game so I can set my scripts up right the first couple times instead of a...
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