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Default New Gametypes - 01-12-2004, 12:52 AM

I just had some new gametype ideas and wanted to share them. Please don't attempt to make any or anything, this is going into my TC mod, or at least we're going to try.

Raise the Flag:
Kind of like BF:1942. When the round starts, each team must grab all the flags they can (by holding "Use" for 5 seconds next to a flag pole) before their enemy can. Each flag is a spawn point, so if the axis control it, its an axis spawn point and vice versa. Both team's objectives are to capture and hold all flags and finish off the enemy.

Alamo:
A bit self explanatory. Depending on the map, in this case the "Alamo", the allies must defend the multiple leveled house for a certain amount of time. Defenders cannot respawn; attackers can.

Kill the Commander:
Each team is given territory on each KtC map. In both of those territories, the teams both get 3 bots: a commander, and two guards. Each team's objective is to go into enemy territory and kill the enemy commander or kill his guards to capture him.

Sound good?
  
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Default 01-12-2004, 02:42 AM

the 1st sounds like "push city hall" and the 3rd like "eagles nest" or "hitler's bunker" so nothing any of us haven't already seen
  
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Default 01-12-2004, 05:07 AM

they sound fun
  
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Default 01-12-2004, 04:14 PM

sound fun enough to play
  
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Default 01-13-2004, 02:15 PM

In Alamo, instead of letting the attackers respawn an amountless of times, let them respawn 2-3 times(depending on how long the defenders got to stand)
  
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Default 01-13-2004, 08:38 PM

well, they will respawn amountless times, but we'll try to get it to where the time limit cant be set over 15 or 20 minutes
  
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Default 01-13-2004, 08:41 PM

Alamo. Sounds awesome

If you get a good well detailed house.
  
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Default 01-13-2004, 08:50 PM

dont have to worry about that...we aint got Gen. Cobra, but we do have some pretty skilled mappers....just need more!
  
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Default 01-13-2004, 08:55 PM

A journey to the center of the earth map would rock...
  
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Default 01-13-2004, 08:56 PM

in my opinion no it wouldnt
  
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Default 01-13-2004, 08:59 PM

lava..

caves.. underwater pits, more more more.... would rock


Giant mushshrooms rock:
  
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Default 01-13-2004, 09:03 PM

well, maybe not that, but we are gonna try to have some maps unrelated to the Russian Front. such as U-505, The Alamo, Arnhem Knights, etc.
  
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Default 01-13-2004, 11:29 PM

Alamo, sounds awsome!! I always love playing a game were your outnumbered! Like in CoD's Behind Enemy Lines.
Your mod sounds cool, got a website??
  
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Default 01-14-2004, 05:25 PM

http://www.freewebs.com/noretreatmod

http://www.noretreatmod.fcpages.com/


the sencond one isnt 100% done
  
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Re: New Gametypes
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Default Re: New Gametypes - 01-15-2004, 01:54 AM

like the ideas bout Raise the flag and Kill the comander!!!!! rock:
  
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