<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Tarsis342:
Not sure what the problem is actually called (pretty sure its clipping) but I get this when I am running around, strafing, turning corners, etc. It looks like the textures are refreshing or something. All the time. Its really, really horrible and I cant stand it. Anyone else have this problem or know how to fix it?<HR></BLOCKQUOTE>
They didn't put a 'V-ysnc on' option in the demo - and I think they may have missed it for the full release:
Edit the file: MOHAANetDemomainnewconfig.cfg and add the line:
seta r_swapinterval 1
"r_swapInterval Controls vsync in Quake3 and defaults to 0 which is vsync off. Set to 1 to reduce tearing problems, you may lose FPS as it will be capped to monitor refresh rate."
Source:
http://ucguides.savagehelp.com/Quake3/FPS_visuals.html
[This message has been edited by quiet (edited December 20, 2001).]