Seems to work very well, although three players are about max unless you are dedicated.
I am now running a dedicated server, give it a try and tell me know how it goes.
Same IP as above.
[This message has been edited by ReBel (edited January 06, 2002).]
we did , think about it like this, the host player MUST be connected to the map for the map to function, like any other coop game.
The ai Looks for the player when using triggers, spawns, and objectives. We looked into dedicated support, but found it impossible to have a stable game with it.