MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
 Does the spearhead "culling system" need removed a |
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General of the Army
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Join Date: Jan 2002
Location: Ireland
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Does the spearhead "culling system" need removed a -
03-01-2003, 04:25 PM
The amount of glitches introduced with this culling system is nothing short of ridiculous. Earler i was playing a game and getting sniped left and right by one guy, it turns out because he was partially standing behind a piece of barbed wire his character model wasn't being drawn so he was basically invisible untill you were right on top of him.
Other glitches include sometimes u lean round a corner and see no-one only to be greeted by 4 or so enemies charging at you because they were partially behind a wall and weren't being drawn.
Sometimes even walking round a corner will cause a kinda "Popup" effect there will be no-one there and all of a sudden a character pops into view and riddles ya as you couldn't see him.
This "culling system" was obviously introduced to increase performance, it basially works with the theory of "what you can't see the engine doesn't draw" so it should increase performance. Unfortunately in practice it needs tweaked heaily or removed alltogether as it cause more problems than enough.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Guest
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03-01-2003, 04:26 PM
true dat
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Senior Member
Posts: 763
Join Date: Apr 2002
Location: California
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03-01-2003, 04:27 PM
Yes.. It's lame.. But is does help to reduce the number of wall-hacking haxor wannabe's..
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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03-01-2003, 04:30 PM
[quote="Mr_nStuff":aa48b]Yes.. It's lame.. But is does help to reduce the number of wall-hacking haxor wannabe's..[/quote:aa48b]
Yes it reduces hacking but at the cost of making the game glitchy as hell. Its a no win situation imo.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Senior Member
Posts: 763
Join Date: Apr 2002
Location: California
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03-01-2003, 04:35 PM
yeah.. it's lame..
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Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
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03-01-2003, 06:10 PM
Exactly that. The whole deal with if you're looking through a mirror and cannot see someone sucks. They have a shitload of stuff to fix, and frankily, it pisses me off that they haven't.
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03-01-2003, 06:13 PM
hence the words "add/remove programs"
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Senior Member
Posts: 280
Join Date: Mar 2002
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03-02-2003, 05:03 AM
Culling is a well thought out idea but badly implemented if they get it working with MOH x12783217893 then it will be an excellent feature.
And a fairly big technical advancment in MP Online games.
kdjac
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Senior Member
Posts: 218
Join Date: Jan 2002
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03-02-2003, 05:15 AM
Looks like I wasted 15 bucks
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Site Owner
Posts: 5,843
Join Date: Jan 2002
Location: Florida, USA
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03-02-2003, 07:02 AM
They will probibly fix it, but like kdja said, it will cost us an exp pack or two.
Unless your stik0r wink:
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03-02-2003, 07:16 AM
don't you forget it
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Senior Member
Posts: 280
Join Date: Mar 2002
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03-02-2003, 07:29 AM
Hopefully they figure out what an Areaportal is for next exp pack.
AreaPortal =Pro: Ar-ea-por-tal
An Area inside the confines of a map which is blocked from all other areas hence increasing FPS. Used in conjunction with VIS leafgroup can maximise Quake 3 engine frame rates and performance.
Maker of Holland should really read that line.
kdjac
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