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Default ECMOHDM6 90% - 07-15-2003, 11:10 AM

Finally, the first map for EyeCandy 2.0 is about done. This is the new and improved version of Stalingrad, finally with all NEW light levels. These 2 screenshots are unedited.

Please, post your thoughts here. Feedback is welcome. Thanks.

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6-1.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6-2.jpg[/img]
  
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Default 07-15-2003, 11:26 AM

Holy Smokes! ed:
That is exactly the way i wanted Stalingrad, dark and scary!
Powell, your freaking me out... eek:



  
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Default 07-15-2003, 11:46 AM

That is one of a freaking Map, Great job MP biggrin:
  
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Default 07-15-2003, 12:13 PM

Looks great, Powell. Good job.


http://www.fpsgameforums.com/forums/image.php?type=sigpic&userid=5399&dateline=1213387  247
  
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Default GJ - 07-15-2003, 12:16 PM

Good job Powell *Thumbs up

But I'm intrested to know
Are there any places for snipers , hmmm I know there is but places like seen in EatG

Really interest me , and about fps , what's with that issue ? addressed for the slow computers ?
  
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Default 07-15-2003, 01:05 PM

MP, that...is...fricking AWESOME!!! I would use it, but i quit MOHAA months ago. But i loved the Eye Candy packs
  
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Default 07-15-2003, 04:38 PM

Thanks for the feedback. Regarding FPS, it is currently running right at or slightly above the stock map's FPS range.
  
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Default 07-15-2003, 04:39 PM

since it looks server sided. You gonna add sandbags and shit?

like in the movie"stalingrad" where that damn moh map spawned from
  
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Default 07-15-2003, 05:02 PM

I can't wait! Makes Stalingrad look like a whole new level.
  
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Default 07-15-2003, 05:17 PM

Immpossible to snipe lol YEs my dream lol!
  
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Default 07-15-2003, 06:04 PM

Newt, if you can do better, by all means DO IT.
  
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Default 07-15-2003, 06:25 PM

Just need the .scr and I'll move my sandbags to it. with maybe a working radio and random explosions?
  
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Default 07-15-2003, 06:40 PM

ermm apart from smoke and a tank what have u done to it ps i prefer original
  
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Default 07-15-2003, 06:45 PM

He has darkened the whole map it seems, made it more realistic...
Cuz as far as i know, the town was covered in clouds most of the time, and the fog laid heavy during Dusk/Night/Dawn, because of the river.



  
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Default 07-15-2003, 06:53 PM

Wow. Sandbags and explosions. Anyone can do that. You go ahead and recompile all of the lighting and apply new textures within the BSP itself (not the regular method of replacing textures), and I will have a look at it. Go ahead, start modding it.
  
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