3rd map ive released in 2 days, this time its Ramelle beta, based on the town at the end of Saving Private Ryan. i started this map last october, and it was my first mp map. i havent done much with it since xmas, but its ready as beta now. a lot of the map ive had to make up. in the movie, the first tank goes past the main road, and down the one behind the church. 2 tanks go down the main road, one gets its tracks destroyed with the sticky bombs, the one behind it goes back then, and you see the tank commander giving orders to the infantry. that tank goes down behind hotel, but that road wasnt even built in the film, but its there in the map. thats the tank that comes up behind miller and ryan when theyre throwing the mortar rounds. another tank goes down behind the church from somewhere, and a halftrack. so ive had to make up most of the stuff, but most of it is the same as in the movie
some info:
-almost exact to the film, except for a few things that i noticed once id got too far to change
-driveable tank in the axis spawn
-holds 64 players
-respawning is on
-includes the record player with the tu es partout playing
obj info:
allied obj is to defend the town
axis obj is to capture the town. they can capture the town if one of the players stays at the back of the allied side for 10 seconds.
but, to make things harder for the axis, once any axis player gets near the bridge, the allies can fall back and use the detonator to blow up the bridge. the only way across then is thru the river, with only a few ways up the banks
one other thing about the map, the tank doesnt shoot the belltower from the front of the chuch, by the fountain, like most people i know think. jackson is sniping them soldiers behind the church out the side window, while parker uses the 30cal out the front window. then he sees the tank aim up and shouts 'parker get out'.
things that'll change for the final:
i took out the barbed wire from the posts infront of the hotel, but had the translucents filter on, so i forgot to delete the clip, so theres an invisable wall there
more rubble in some places (some destroyed houses have no rubble around them, like the one next to the bridge on the allied side)
windows health lowered on the allied side
some more vis_leafgroups
back of church destroyed more, so the tank can actually aim at the tower from the backstreet
destroyable tower
allies will spawn on the church side of the river at first, then once the axis get near the bridge, the allies have to fall back and can only spawn on the alamo side
i know the bridge looks strange, but its the closest i could get it. it needs to be made from brushes for it to work right with the exploder
another important thing about the map is that if someone leaves the game while driving a tank, the server will crash. thatll be fixed for the final, so if you are running it on a server make sure everyone knows that (unless its a public server, when people would quit on purpose the crash the server)
the map:
http://www.edwards124.pwp.blueyonder.co ... amelle.pk3
some screens. some of them have had the brightness and contrast changed so theyre clearer:
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Alamo.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Allied01.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Allied02.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Axis01.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-BackStreet.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Cafe.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Chuch.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-ChuchBack.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-ChuchView.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-EdithHouse.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-MainRoad.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Tank.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-Vins.jpg[/img]
[img]http://www.dodstudios.net/uploads/uploads/Ramelle-b-overview.jpg[/img]