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No Sounds in map that I made plz HELP
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cyb3rspy is Offline
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Default No Sounds in map that I made plz HELP - 11-04-2003, 09:34 PM

fire2: I've made a map for MOHAA compiled it loaded up game then went to console typed devmap mymap (mymap is of cause what i've just called it for now) the game & map loaded but I got no sounds, like gun fire nades reloads walking. can some one plz help me. so I can get sound working. do I have to make a script to make them work if so how do I do it. or what a good site that shows me step by step to do it.

Thx

zooka: M16:
  
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wile.e.coyote is Offline
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Default 11-05-2003, 05:22 AM

Did yu put it in main or maintt?

Most maps need to go in main if you put it in maintt the weapons sounds corrupt, this could be your problem
  
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Johnj is Offline
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Default 11-05-2003, 06:02 AM

If the map is for MOH:AA it should be in the main folder. If the map is for Spearhead place it in the mainta folder. Breakthrough maps go in the maintt.


**Practicing the dark art of turn signal usage since 1976.**
  
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wile.e.coyote is Offline
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Default 11-05-2003, 06:08 AM

Sorry to disagree, I had this problem with SH too, only maps that will run on SH or BT only go in those folders. 99% work better in main

As a rule of thumb try it in main first if it works leave it there if not then maint for SH or maintt for BT and take a chance on sound conflict
  
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hallowedbethyname is Offline
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Default 11-05-2003, 08:08 AM

This will solve the problem, I've made maps before, you need to name your map test_(whatever) then there will be sound!
  
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bluebrooks is Offline
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Default 11-05-2003, 11:16 AM

it is all caused by the ubersound and uberdialogue files. you need to add your map name to whatever sounds aren't playing. you can see the erros in the console while ythe map is running

what hallowed said is true. any map named test_... bypasses this problem. the only side effect that sucks with this is that then EVERY sound will load with your map, which makes the map load a lot longer (but good for testing. hence test_...)
  
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I haven't ziped it yet=pk3
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cyb3rspy is Offline
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Default I haven't ziped it yet=pk3 - 11-05-2003, 05:10 PM

thx guyz but I found that if i put the files in main/dm sound worked.

again thx heaps.


fire2: M16:
  
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newt. is Offline
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Default 11-05-2003, 05:18 PM

pics of map.
  
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