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Reload this Page Please Read has to do with freeze issue
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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Bobo54545 is Offline
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Posts: 8
Join Date: Jan 2002
Location: Chicago, il
   
Default 01-30-2002, 07:07 AM

I have that problem when the game freezes and i get a sound loop and can't do anything but shut down my computer the wrong way but like 5 minutes ago MOHAA did the freeze sound loop thing and exited to this in that dialog.....i cant tell what it means but im sure it means something that may help everyone with this problem......if you need any more of the log tell me.

Loading game...quick
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------ Server Initialization ------
Server: m4l3
Called FadeSound with: 0.000000
Game Loaded
------ Server Initialization Complete ------ 0.19 seconds
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Recovered 25 Health
Got 64 Smg Rounds
Got 64 Smg Rounds
Recovered 50 Health
Saving to quick...
Game Saved
Done.
An objective has been completed!
An objective has been added!
Skeletor CacheAnimSkel: : File extension unknown. Attempting to open as skc file
----- CL_Shutdown -----
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...hiding window
...destroying window
...window successfully destroyed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
FS_ReadFile with empty name
  
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Default 01-30-2002, 07:14 AM

The problem seems to begin here:

Skeletor CacheAnimSkel: : File extension unknown. Attempting to open as skc file

It looks to me (though I'm probably wrong) as if this is a model animation error of some sort. Or maybe just a model error. I'm not sure what causes it, or why it happened, so maybe one of the more experienced people in this community could help you out.

And if you haven't heard, BadScript is compiling a list of questions to send to the developers at 2015. You can view the information here on how to get your question answered:
http://www.alliedassault.com/ubb/For...ML/000063.html
  
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Bobo54545 is Offline
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Posts: 8
Join Date: Jan 2002
Location: Chicago, il
   
Default 01-30-2002, 07:50 AM

More from the log that i just saw......this comes before the other part of the log

Called FadeSound with: 0.000000
Setting up Shaders
UI_DrawConnect called
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
Game Loaded
------ Server Initialization Complete ------ 13.07 seconds
Called FadeSound with: 0.000000
------- Sound Begin Registration -------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Begin Registration Complete -------


-----------PARSING UBERSOUND------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
Parse/Load time: 9.228000 seconds.
-------------UBERSOUND DONE---------------

-----------PARSING UBERDIALOG------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
Parse/Load time: 0.794000 seconds.
-------------UBERDIALOG DONE---------------

stitched 6 LoD cracks
...loaded 9578 faces, 399 meshes, 0 trisurfs, 0 flares
R_LevelMarksLoad: maps/m4l3.dcl not found
------- Sound End Registration -------
------- Sound End Registration Complete -------
CL_EndRegistration: 0.00 seconds
CL_InitCGame: 27.78 seconds
Called FadeSound with: 0.000000
------- S_StopAllSounds (don't stop music) -------
------- S_StopAllSounds Complete-------
  
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