well i had some extra time on my hands the other night, so i made an ak. its untextured but whatever. what do u think? go ingame? yes/no?
[img]http://img78.exs.cx/img78/9227/akrender.jpg[/img]
happy:
no i just gotta get this uv thing down... then it can be better. ive been working on detail a bit more but the gun has got most of the basic parts on it already.
looks nice mate the shapes very accurate well done
but watch the wasted segments. whats the poly?
that means alot coming from u elite! as for poly im not too sure ill check and ya the wasted segments are a problem but as i said im still learning so hopefully there wont be!
if poly means faces its 4536... dunno if thats bad or not. i noticed the clip has alot of unused faces so ill remake that.
[quote="[DDR]psykotic_chiken":0b82f]you have way way way to many slices in your model.there isnt much detail,its blocky for your p/c,but its good for a beginer.[/quote:0b82f]
lightray is a prim modelling program not a vertex... plus i didnt make it a smooth veiw i made it in the flat surface view.