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Reload this Page removing sound from model/function
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pfaust60 is Offline
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Posts: 199
Join Date: Oct 2004
   
Default 01-15-2005, 12:40 PM

[quote="philadelphia killing mach":2f335]no PF, it worked; i replaced the wooden door sounds with the sounds for the tank tracks turning and it worked just fine by putting a ubersound folder in my .pk3 and my edited ubersound file in there (after adding dm mymapname at the end of the entry line)

but what about introducing custom sounds into a .pk3 without having it as a seperate file outside the .pk3. i've heard yes and no on it.[/quote:2f335]

ok im glad.

in your code(you posted) the other maps shouldnt be there so, delete the other map names, or it will afect on other maps
  
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