Well I am not going to describe how its done because every lame git will be doing it, but hopefully this will be rectified in the next patch, if EA ever get around to suppling some after sales support.
It involves the allies gaining an advantage by spawning in the axis bunkers......has anyone else seen this being done yet and how simple is it to fix ?
Location: South Side Chicago *GO SOX | BEARS | ILLINI*
08-14-2002, 03:49 AM
ya cartman i think this is a pretty old trick that has been around for a while.....i first was aware of it like 2 months ago heh....but i understand your concern....it is pretty cheap :cry:
I must have been playing Omaha with my eyes shut as usual, been playing the game since its release and yesterday was the first time I have seen it being used.
My solution, seeing as I was an ally and hate cheathors was to camp as sniper with scope fixed on mg's and sniper their lame asses as soon they tried to change. You get at least 2-3 secs while they F888 about team changing aqnd ended up with 128 kills :-?
How DO these people find these bugs ffs, I always get too involved in playing the game properly to worry about finding exploits.
Yes there is a fix for it, I've been trying to get in touch with the author to see if I can put it in my fix pack. He posted it on the PMoH forum and Crow King forwarded it to me, but his link has been dead for awhile and his email gets bounced back. Thankfully CK had gotten a copy already, and if I don't hear from him I'm going to stick it in my next release of the fixes with credit to the author (what little I know that is), since it's really an important fix and every server needs it really.
Seems like this is a common programming fault in most games. I remember back in my youth ( TFC / Halflife ) days you used to be able to do the same thing in that game , until it was patched out.