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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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Kalti is Offline
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Posts: 49
Join Date: May 2002
   
Default console... - 09-01-2002, 04:35 PM

Consolescroll:

=============================
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
----- FS_Startup -----
Current search path:
D:\MoHaa/main
D:\MoHaa\main\pak6.pk3 (104 files)
D:\MoHaa\main\Pak5.pk3 (259 files)
D:\MoHaa\main\Pak4.pk3 (593 files)
D:\MoHaa\main\Pak3.pk3 (669 files)
D:\MoHaa\main\Pak2.pk3 (4722 files)
D:\MoHaa\main\Pak1.pk3 (772 files)
D:\MoHaa\main\Pak0.pk3 (11175 files)

----------------------
XXXXX files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
couldn't exec custom.cfg
...detecting CPU, found x86 (P5/Pentium2, MMX)

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 38
You are now setup for easy mode.
Winsock Initialized
Opening IP socket: localhost:XXXXX
Hostname: compt
IP: XX.X.X.XXX
IP: XXX.XX.XXX.XX
--- Common Initialization Complete --- 5770 ms
Working directory: D:\MoHaa
Loading Localization File global/localization.txt
execing BETA.txt
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: DM/BOLBETA2
WARNING: had to sanitize the name for client 0
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/american_army.tik
------ Server Initialization Complete ------ 6.12 seconds
Hitch warning: 6144 msec frame time

=============================

That's it, server is approachable to me and gives the same result after loading a standard map !.
  
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