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Help! - Creating Locked door sounds in Maps
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Silence... is Offline
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Join Date: Oct 2002
   
Default Help! - Creating Locked door sounds in Maps - 10-09-2002, 09:49 PM

Hey,

I need a little help in creating doors that play the locked sound when activated

So far i realise i require a trigger_use at each door in the map and link that to the "exec global/door_locked.scr::lock" in the map .scr file

But how do you create the trigger_use?

Thanx
  
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-=[XTC]=-Body Bagger is Offline
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Location: UK
   
Default 10-11-2002, 02:44 PM

create a brush then in the 2d window right click and select trigger. Open up the entity window and give it key: targetname, value: door_locked
  
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