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Battlefield 1.2 patch fixes
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=[DOA]=VonMeyer is Offline
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Join Date: Jun 2002
   
Default Battlefield 1.2 patch fixes - 10-27-2002, 01:56 AM

For those of you who play BF1942 like me here is the 1.2 patch info


NETWORK/SERVER FIXES


Server CPU usage improvements

Remote console application is now fixed

Neutral flag/Spawn location bug fixed

Bug causing soldier animation states to be dropped fixed

Reconnection problems fixed

The ASE.dll "Failed to execute ASEQuery_init()" error is fixed

Bound sockets are released correctly

No longer need to reissue the "min.enableRemoteConsole/enableRemoteAdmin" commands when the server restarts

Bocage CTF corrupted data fixed

People playing on a server should no longer be dropped during map-switches

Added feedback when the server registers a weapon hit. Shows with the crosshair flashes

CLIENT FIXES

GAMEPLAY TWEAKS:

Increased jeep's sensitivity to shells (one shot/one kill)

Increased B-17 rate of fire for better carpet bombing

Increased damage for MG42 and Browning vs. infantry

Increased damage caused by airplane machineguns vs. other planes

Increased AA gun damage vs. infantry (1 shot/1 kill in torso/head)

Increased knife damage distance

Increased Tiger tank health by 25%

Slightly increased damage for MP40, MP18 and Thompson vs. infantry

Decreased grenades damage vs. tanks by 33% <I like this one a LOT!

Decreased deviation for pistol when running

Fixed M10 being considered as a jeep for splash damage

CHEATS REMOVED:

Cheat: Long View Distance is no longer working

Cheat: Wireframe is no longer working

Cheat: Turning Off Fog is no longer working

SOUND IMPROVEMENTS & OPTIMIZATIONS: <<< This one too!

Irregular looping sounds and/or loss of sounds, bug has been fixed

Redundant sound state changes removed

Memory usage optimizations

Physics engine improved, (example: the mine on the sinking jeep issue is fixed)

Improved Security, copy protection, and connection performance

Totally new file structure

AI OPTIMIZATION:

Bots do not jump in and out of vehicles anymore

Bots have improved mobility and behavior while sitting in tank turrets
  
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