Actually, someone helped me with this by using pakscape and going into
pak0.pk3
/models/fx
muzflash.tik
muzflash_bar.tik
mg42_sideflash.tik
then changed the values to 0. But now I have a new problem that I hope someone with experience can help me with.
Whenever I change the scale in the tik files, save, close, then save pakscape. But when I return to the pak or enter a game, the bursts are back and the scale values of .52 are reverted back to the originals (instead of 0). Can anyone recommend a way of keeping the values at 0?
BTW, my email is
regentscc@go.com