Quote:
Originally Posted by Polizei
Okay, guys, why is he a giant? I cant figure it out.
TIK
[code:b882f]
TIKI
setup
{
path models/human/german_afrika_private
skelmodel daksoldier.skd
surface pants shader dak_bwpants
surface tunic shader dak_bwcoat
surface c_tunic shader c_dak_bwcoat
path models/human/heads/us_old_heads.tik
skelmodel head1.skd
surface head shader srg
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
path models/gear/g_headgear
skelmodel hat.skd
surface hat shader dak_bwhat
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype axis3 // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
//end
[/code:b882f]
SHADER
[code:b882f]
dak_bwcoat
{
qer_editorimage textures/dak_bwcoat.tga
{
map textures/dak_bwcoat.tga
rgbGen lightingSpherical
}
}
c_dak_bwcoat
{
qer_editorimage textures/dak_bwcoat.tga
cull none
{
map textures/dak_bwcoat.tga
rgbGen lightingSpherical
}
}
dak_bwpants
{
qer_editorimage textures/dak_bwpants.tga
{
map textures/dak_bwpants.tga
rgbGen lightingSpherical
}
}
dak_bwhat
{
qer_editorimage textures/dak_bwhat.tga
{
map textures/dak_bwhat.tga
rgbGen lightingSpherical
}
}
[/code:b882f]
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err umm to much reading lol